Author Topic: Auto Optimization Program  (Read 49403 times)

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Offline patriotsfan

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Re: Auto Optimization Program
« Reply #90 on: September 08, 2010, 10:16:11 pm »
so release date?
sorry, i am just so excited about the prospect of not having to optimize my DrugAdventure3 game that i am about to finish.
I made it just to make everyone mad. (it has over 50 different labels, and tons of goto's
You can always use SourceCoder, you know? ;)


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Offline DJ Omnimaga

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Re: Auto Optimization Program
« Reply #91 on: September 08, 2010, 11:34:14 pm »
Yeah true. I think he absolutely wants to try Builderboy's program too, though :P

Offline Builderboy

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Re: Auto Optimization Program
« Reply #92 on: September 09, 2010, 01:07:11 am »
Sourcecoder produces some incorrect optimizations right now, but there is a demo version of the optimizer a couple pages back, have you tried that one?

EDIT: BLARG my optimizer ran amuk and deleted half my source :( And i didnt notice and went to compile and it backed up the corupted version  :'(
« Last Edit: September 09, 2010, 01:38:19 am by Builderboy »

Offline DJ Omnimaga

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Re: Auto Optimization Program
« Reply #93 on: September 09, 2010, 01:54:34 am »
This really sucks. I hope you don't give up on the project though, it was really awesome :/

Sorry to hear.

Offline Builderboy

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Re: Auto Optimization Program
« Reply #94 on: September 09, 2010, 01:55:35 am »
Its ok, i have rewritten the 500 bytes lost and its now better than ever :D

Offline DJ Omnimaga

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Re: Auto Optimization Program
« Reply #95 on: September 09, 2010, 02:00:25 am »
I hope it doesn't happen again, though. I had about 4 RAM clears in a week on Metroid II Evolution near the end of development, because sprite clipping at the top of screen didn't work.

Offline Jonius7

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Re: Auto Optimization Program
« Reply #96 on: September 09, 2010, 02:12:03 am »
did it happen again, you said on omnom that you lost 1000 bytes now. and 500 was half of it
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Re: Auto Optimization Program
« Reply #97 on: September 09, 2010, 02:21:52 am »
Nah he just cross-posted it on the forums.

Offline Deep Toaster

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Re: Auto Optimization Program
« Reply #98 on: September 09, 2010, 08:06:15 pm »
Great that it works :)

Maybe as a feature request have a token-based inData(?




Offline Happybobjr

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Re: Auto Optimization Program
« Reply #99 on: September 13, 2010, 10:26:58 pm »
so, ummm.... how's this project going?
Is there going to be an update soon?

* there has only been one demo released, right?
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Offline Builderboy

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Re: Auto Optimization Program
« Reply #100 on: September 13, 2010, 10:45:58 pm »
Yeah so far only one demo.  The current version right now is very buggy, and im starting to wonder if the speed increase is worth the incredibly tricky coding D:

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Re: Auto Optimization Program
« Reply #101 on: September 13, 2010, 11:30:44 pm »
Is the speed increase really signifiant? If not maybe it might be better to not complicate things too much, unless it's incredibly slow otherwise.

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Re: Auto Optimization Program
« Reply #102 on: September 13, 2010, 11:41:57 pm »
remember to backup progress, if it gets extremely complicated then consider about the advantage this will have otherwise, keep trying i think...
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Offline Happybobjr

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Re: Auto Optimization Program
« Reply #103 on: September 14, 2010, 07:08:49 am »
I don't feel that the first one was slow.
Make sure you keep each revision of your project on your computer.  that way if there is a problem, you can go back
or if someone liked an older build, the could use an older build
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Offline Happybobjr

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Re: Auto Optimization Program
« Reply #104 on: September 26, 2010, 05:35:17 pm »
*bump*
how's progress going?
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