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Hey this looks nice except the screenshot doesn't appear to show any grayscale except to the first 24 or so columns of the screen
*cough* looks familiar *cough*j/k, I can take a look at the highscore part later.
Oooh ok lol, I thought it was a glitch or something. Btw I just played fastest speed and it was insane :O
When 0.3.0 is released tonight (hopefully), I think the grayscale will look a lot better since I improved both of the routines. Not only does it look better on real hardware, but also it seems to finally be in sync with wabbit settings. Much thanks again to calc84maniac.
Does your program use Pause to slow down the game on the slower modes?
i had the same problem with getKey always returning 0 once. try to slow down your program, put like Pause 100 before the getKey and see if it registers. that worked for me.
Pause 50X+(getKey=3)-(getKey=2)->X
Pause 50getKey->KX+(K=3)-(K=2)->X