Author Topic: To Do  (Read 2416 times)

0 Members and 1 Guest are viewing this topic.

Offline rivereye

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 996
  • Rating: +0/-0
    • View Profile
To Do
« on: March 05, 2006, 01:29:00 pm »
Broad things to do for this

[] Finish Spells
-----[] Fully intergrate spells into battle
-----[]allow enemy to use spells
[]add shops
[]add people you can talk to
----[]make said persons talk
[]build boss engine (maybe inside of battle?)
[]intergrate storyline
[]moving enemys?
>(<')

Offline Radical Pi

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1143
  • Rating: +5/-2
    • View Profile
    • RealityRevolution
To Do
« Reply #1 on: March 06, 2006, 01:57:00 pm »
:Dbiggrin.gif
The only one of those I could do is make people talk.

As for moving enemies, I say go for it, unless speed goes down too much. :)smile.gif
One of these days I'll get a sig I'm really proud of.

Offline rivereye

  • LV8 Addict (Next: 1000)
  • ********
  • Posts: 996
  • Rating: +0/-0
    • View Profile
To Do
« Reply #2 on: March 06, 2006, 02:58:00 pm »
right, but it may take too much coding to do the way I am working right now
>(<')