Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => Topic started by: tr1p1ea on June 16, 2006, 08:18:00 am
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Hey guys, i should have posted this here ages ago.
I figured that since i made xLIB, i may as well use it :)
. Therefore im going to make a relatively short RPG in BASIC with it. More of a small demonstration i guess ... plus ive never made a BASIC game before!
Here is a very early screenshot:

Thats the speed it should be on the BE, it runs really nice on an SE :)
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lol when you told me you were making a BASIC game I was like o.o
because you have been coding ASM for 2-3 years and no basic at all, then you make a BASIC game XD
I like the work put in the tiles and sprites and it seems to run pretty fast even with animated maps. I hope to see this finished ^^
EDIT: I think you should have the 1337 sword included in the game (*points to Necro avatar on MC*)
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I second the 1337 sword. ^^
The screenshot is nice and fast; I would suggest making the more sand sprites so the beach edge is smoother, if that doesn't take up too much memory.
Keep up the good work. :)
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looks good, hope to see a chalanging game
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You mean smoother as in where the water meets the beach? I will be doing that, hopefully i will have enough tile space left (i hate corners :)
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hehe that reminds me RL3, lot of square areas/corners, etc. I kinda solved this with reuben quest but it takes lot of sprites o.o
and I yet have to fix this with Metroid too, altough I dunno if I'll do it (over 100 maps to edit) :knight:
your maps still look cool though
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Wow, looks good! I like the speed, and the tree sprites just make me drool.... *drools*
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Yes, RPGs are making a calc comeback :)

- Alex
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Now lets hope they are finished
On july 1st everyone who didnt completed their rpgs are banned from the forums
j/k ^^
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well, then I quit in advanced
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lol, that looks amazing! Keep up the Great Work! :thumb:
I saw this posted on MC forums a while ago, so how's the progress comin?
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Well now that i actually have an 83+ compatible calc i will be able to work on this easier. Ive been thinking about how battles will work ... it will be a little different than some rpgs :)
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Yeah I remember you talked to me about it, and yea it will be much easier to code on calc I think, no need to send in emulators, test, debug, resend to emu, test, debug, etc :P