Author Topic: BM Battle System  (Read 10199 times)

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Offline Spellshaper

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BM Battle System
« on: December 03, 2005, 02:01:00 am »
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The following is the copy of a post from me... I just decided to make an extra battle system thread because I

Offline DJ Omnimaga

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BM Battle System
« Reply #1 on: December 03, 2005, 04:17:00 am »
wow sound interesting I neve rthough of doin that, this will make the battles even more challenging and fun :)smile.gif

Offline Spellshaper

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« Reply #2 on: December 03, 2005, 04:27:00 am »
QuoteBegin-xlibman+3 December 2005, 16:17-->
QUOTE (xlibman @ 3 December 2005, 16:17)
wow sound interesting I neve rthough of doin that, this will make the battles even more challenging and fun :)smile.gif
...and more complicated to program...

Offline DJ Omnimaga

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BM Battle System
« Reply #3 on: December 03, 2005, 04:43:00 am »
that too :/

dragon__lance

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BM Battle System
« Reply #4 on: December 03, 2005, 06:01:00 am »
how will the layout of the Battle system work, like enemies on right, char on left. plus, will there be multiple chars u can fight with, or just one. And, wat size graphics do u plan?
btw,sounds good :thumb:google.gif

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« Reply #5 on: December 03, 2005, 06:09:00 am »
what I currently intend:

the battle starts with u on the right, enemies on the left, but randomly placed...
u will always act solitary, and you and the enemies can change position during battle... I

Offline DJ Omnimaga

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« Reply #6 on: December 03, 2005, 06:11:00 am »
cool! moving enemies :)smile.gif

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« Reply #7 on: December 03, 2005, 06:15:00 am »
well... what features will make it into BM will heavily depend on how fast it

dragon__lance

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« Reply #8 on: December 03, 2005, 08:31:00 am »
sound good :)smile.gif

BCTurk

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« Reply #9 on: December 04, 2005, 03:28:00 pm »
Very cool idea.  If you move, I assume the bar will lose some ground, so to speak.

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« Reply #10 on: December 05, 2005, 12:05:00 am »
QuoteBegin-BCTurk+5 December 2005, 3:28-->
QUOTE (BCTurk @ 5 December 2005, 3:28)
Very cool idea.  If you move, I assume the bar will lose some ground, so to speak.  

 now thatz somethin... :Dbiggrin.gif
hm, but that

Offline DJ Omnimaga

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« Reply #11 on: December 05, 2005, 02:02:00 am »
sound nice, kinda like FFT

BCTurk

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« Reply #12 on: December 05, 2005, 03:46:00 pm »
That would work too, and maybe the farther they move, the less damage the attack does (less energy?)

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« Reply #13 on: December 06, 2005, 02:48:00 am »
good idea :)smile.gif

Offline DJ Omnimaga

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« Reply #14 on: December 06, 2005, 03:08:00 am »
indeed. As your level increase i guess you would be able to move further right?