First it was a full-time pause menu display, taking away the 'pause' from the 'menu.' Quite annoying after seeing it the entire time.
Then I decided to try it as a stat display area. But with nine stats, the quote, "That's one heck of a HUD!" was somewhat discouraging.
Next I thought about having it a simple blank space for NPC dialogue. That's right, a hideous empty half-screen.
Currently, I'm about to give up the idea of splitscreen for more maps. But with my overlap method, it's 4x more maps. I need that memory.
This is the big issue, right before I start asking about the battle system.
What do you think should be on the bottom of the screen? I have ~30 pixel rows to work with.