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Do you mean a 3D tic-tac-toe?
I merged both topics.Also a NES emulator would probably be a bit hard, because it's a different processor to emulate than the z80. The Game Boy processor was closer to the z80 so it was easier to emulate.That said, as Yunhua98 points out, you should start with a smaller project if you are new to TI programming. Mario is a huge project to undertake and is not recommended for anyone that has less than one year of programming and when I say one year, I really mean non-stop.
Quote from: DJ_O on April 22, 2011, 08:14:12 pmI merged both topics.Also a NES emulator would probably be a bit hard, because it's a different processor to emulate than the z80. The Game Boy processor was closer to the z80 so it was easier to emulate.That said, as Yunhua98 points out, you should start with a smaller project if you are new to TI programming. Mario is a huge project to undertake and is not recommended for anyone that has less than one year of programming and when I say one year, I really mean non-stop. Hey I have been programming for almost a year
Quote from: DJ_O on April 26, 2011, 02:57:39 pmDo you mean a 3D tic-tac-toe?No, he means what's described in this picture: People move in the small grids, and winning in a small grid creates a mark in the corresponding big grid. Winning in the big grid is the game.
Um, maybe pyramid bloxx? http://www.addictinggames.com/pyramidbloxx.htmlc00l game, huh?