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So I have a suggestion an exact replica of the NES Super Mario Bros like Super Mario 86 v0.95 SMB replica not like mario 2.0 on the ti-84 (not in color) or an NES emulator on ti-84 I know there is one for the ti-nspire but I don't have one I would really like that!!!Quote from: Ashbad on April 20, 2011, 07:48:06 pmI would actually suggest either trying out Mario 2.0 on ticalc.org (its in the 20 most downloaded games section, along with 1.2) or waiting for project M (which is NOT a good idea if you don't have many months of patience). I also think another member is trying to port SMB 2, iirc. But, if you wanna try to make one, I would encourage it if so, good luck!Well I use Mario 2.0 but I like nes better I am tring to make one but it will take me a llllllooooooooooooooooooonnnnnnnnnnnnnnnnggggggggggggggg time!!!Quote from: turiqwalrus on April 20, 2011, 08:01:06 pmQuote from: annoyingorange on April 20, 2011, 07:44:02 pmNES emulator on ti-84 I know there is one for the ti-nspire but I don't have one I would really like that!!!this would be an insanely hard project, as the resolution is much, much higher on the NES, and it would probably require more space than the calculator has If you were to try one of these projects, I would recommend ALOT of ASM knowledge.well Super Mario Bros has been made on the ti-85 ti-86 ti-89 ti-92 and a NES emulator on the ti-nspire
I would actually suggest either trying out Mario 2.0 on ticalc.org (its in the 20 most downloaded games section, along with 1.2) or waiting for project M (which is NOT a good idea if you don't have many months of patience). I also think another member is trying to port SMB 2, iirc. But, if you wanna try to make one, I would encourage it if so, good luck!
Quote from: annoyingorange on April 20, 2011, 07:44:02 pmNES emulator on ti-84 I know there is one for the ti-nspire but I don't have one I would really like that!!!this would be an insanely hard project, as the resolution is much, much higher on the NES, and it would probably require more space than the calculator has If you were to try one of these projects, I would recommend ALOT of ASM knowledge.
NES emulator on ti-84 I know there is one for the ti-nspire but I don't have one I would really like that!!!
I merged both topics.Also a NES emulator would probably be a bit hard, because it's a different processor to emulate than the z80. The Game Boy processor was closer to the z80 so it was easier to emulate.That said, as Yunhua98 points out, you should start with a smaller project if you are new to TI programming. Mario is a huge project to undertake and is not recommended for anyone that has less than one year of programming and when I say one year, I really mean non-stop.
Yeah true too. If you make a Mario clone it's best that you offer features others don't have, such as a feather/cape, which Project M and Super Mario 1.2 currently lacks, the frog, Racoon Mario. Heck, maybe inspire yourself from Super Mario 64 and use the power up ideas from there.
Just got another random idea. Something like tic-tac-toe, but with sub-fields (a 3*3 grid for every square in the main board, maybe another layer beneath for a really long game) that you have to win to "gain" the larger square (put you mark on it, either an X or an O). Game is won if user gets three of their X/O in a row in the master grid.Could be really complicated, but...thoughts?