Author Topic: Calculator Programs/Games Ideas/Requests - Inspiration  (Read 211738 times)

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Offline Sorunome

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #555 on: October 12, 2012, 06:13:07 pm »
That would be awesome! But wouldn't it be rather complicated and run a bit slow?

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Offline Spyro543

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #556 on: November 16, 2012, 09:28:30 am »
I would really like to see this game on calc. http://armorgames.com/play/55/tba

Offline Deathrider

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #557 on: March 28, 2013, 09:06:57 am »
I suggest an application to make a custom menu, as I have explained in this post:

http://ourl.ca/18601/343007;topicseen#new

Offline Keoni29

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #558 on: March 28, 2013, 09:14:31 am »
Super hexagon, anyone?
« Last Edit: March 28, 2013, 09:14:39 am by Keoni29 »
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Offline leafy

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #559 on: March 28, 2013, 10:38:52 am »
In-progress: Graviter (...)

Offline Dapianokid

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #560 on: March 28, 2013, 03:17:24 pm »
How about a new calcnet game?
A Genesis emu for Nspires :)
Keep trying.

Offline Spenceboy98

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #561 on: March 28, 2013, 03:49:48 pm »
How 'bout Puzzle Farter?
http://www.puzzlefarter.com
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Offline Augs

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #562 on: March 28, 2013, 06:03:53 pm »
How about a simple tanks game?

Offline Happybobjr

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #563 on: March 28, 2013, 07:54:38 pm »
^ Kerm made one
iirc it was made to demonstrate an 8 calc multiplayer game
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Offline Spyro543

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #564 on: March 28, 2013, 09:27:59 pm »
Super hexagon, anyone?
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Offline Keoni29

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #565 on: March 29, 2013, 05:13:05 am »
How about a new calcnet game?
A Genesis emu for Nspires :)
The sega genesis had both a 7Mhz 68000 CPU and a 3,6Mhz z80 coprocessor (if I recal the cpu speeds correctly.) I think it's more difficult to emulate two CPU clocked at different speeds. I think they communicate asynchonously, so the emulator has to be multithreaded, yet the threads have to be able to swap out information asynchronously. If the timing is not right this can lead to inaccurate emulation.
The genesis and the Nspire have the same resolution: It's 320x240 at most in ntsc regions.
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Offline Augs

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #566 on: March 29, 2013, 01:18:27 pm »
What about a ZX spectrum emulator?

Or a BBC micro?(Since I think they had the same Z80 microprocessor)

Edit: Some versions of the BBC micro had the Z80. There were many models. But two main models (A and B).
« Last Edit: March 29, 2013, 01:37:02 pm by Augs »

Offline pimathbrainiac

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #567 on: March 29, 2013, 02:22:39 pm »
I had this idea a while back, but I didn't quite understand what I was getting in to, so I stopped the project: How about a MOBA?

And instead of a DOTA/LoL-type MOBA, how about an Awesomenauts-type game?

Edit: Using gCn, of course
« Last Edit: March 29, 2013, 02:23:05 pm by pimathbrainiac »
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Offline Augs

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #568 on: March 29, 2013, 03:00:37 pm »
I would love to help but I only know how to program LUA for the nspire CX

Offline Dapianokid

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Re: Calculator Programs/Games Ideas/Requests - Inspiration
« Reply #569 on: April 01, 2013, 05:45:04 pm »
How about a new calcnet game?
A Genesis emu for Nspires :)
The sega genesis had both a 7Mhz 68000 CPU and a 3,6Mhz z80 coprocessor (if I recal the cpu speeds correctly.) I think it's more difficult to emulate two CPU clocked at different speeds. I think they communicate asynchonously, so the emulator has to be multithreaded, yet the threads have to be able to swap out information asynchronously. If the timing is not right this can lead to inaccurate emulation.
The genesis and the Nspire have the same resolution: It's 320x240 at most in ntsc regions.

I just noticed that it has a Z80 at 3.8 Mhz and a 68k at 7.6 Mhz. The Z80 looks clocked at about 1/2 the 68k, maybe a bit less, and I just find it funny that it's CPU's are both the types used in Ti calcs today :) Now, the ARM7 in the Nspire is the type used in Wiis! hahaha

yeah it's doable, dude.
Keep trying.