Author Topic: Codeidycodecode  (Read 2711 times)

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Zeromus

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Codeidycodecode
« on: June 12, 2006, 08:12:00 am »
c1-->
CODE
ec1
:ClrHome
:prgmBALVL
:dim([A]/->/L1
:For(A,1,L1(1
:For(B,1,L1(2
:[A](A,B
:If not(Ans:End
:Output(A,B,sub("NxA

Offline DJ Omnimaga

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Codeidycodecode
« Reply #1 on: June 12, 2006, 08:15:00 am »
wow thats small how big is it in total?

Zeromus

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Codeidycodecode
« Reply #2 on: June 12, 2006, 08:17:00 am »
BALVL is 1449b (most of that is useless now)
BASCII is 659b
BEDIT is 250b
and BLOCK is ~200b (not done yet)

Offline DJ Omnimaga

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Codeidycodecode
« Reply #3 on: June 12, 2006, 09:38:00 am »
wow cool does it include the levels?

Zeromus

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Codeidycodecode
« Reply #4 on: June 12, 2006, 09:39:00 am »
when you play the game yes ^^ but there is only 3 levels atm, because I have to redesign them all to allow many blocks

Offline Radical Pi

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Codeidycodecode
« Reply #5 on: June 12, 2006, 10:07:00 am »
Awesome pwnaging code! How many blocks are there/will there be?
One of these days I'll get a sig I'm really proud of.

Offline DJ Omnimaga

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Codeidycodecode
« Reply #6 on: June 12, 2006, 11:40:00 am »
sound pretty cool keep it up CDI!

Zeromus

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Codeidycodecode
« Reply #7 on: June 12, 2006, 02:39:00 pm »
@Radical Pi - 2 kinds atm... idk about others... I was thinking about having 1 use blocks... idk