Author Topic: The Cool Dodging Game  (Read 2711 times)

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Offline bfr

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The Cool Dodging Game
« on: May 26, 2007, 06:05:00 am »
Written in C for the TI-89/TI-92+/Voyage 200.  The description of it that I have on my website:  

A fun dodging game that not only lets the user adjust the speed and "randomness", but also allows for "Crazy Mode" and "Dangerous Walls" to be turned on/off.

I just finished making it (it only took me a few hours to make).

Screenshot:

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http://bfr.tifreakware.net/cdg.zip

graywolf

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The Cool Dodging Game
« Reply #1 on: May 26, 2007, 06:14:00 am »
I'll try this on Tuesday once school starts again. It sounds fun.

Delnar_Ersike

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The Cool Dodging Game
« Reply #2 on: May 26, 2007, 07:31:00 am »
There are two kinds of people in this world: the ones who have a 68k graphing calculator and the ones who don't. Guess which type I am. X(angry.gif

Offline necro

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The Cool Dodging Game
« Reply #3 on: May 27, 2007, 02:30:00 pm »
buy one...because, well, um if you don't then you cant win the internets.
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I'm like a woot burger with awesome fries


VB.Net, C#, C++, Java, Game Maker

Offline bfr

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The Cool Dodging Game
« Reply #4 on: May 27, 2007, 03:26:00 pm »
:Ptongue.gif

I'm working on a new version that has more appropriate speed options (to allow for more not ridiculously fast options), has a small bug fix, and saves preferences.  I'm currently having a problem reading/writing the (unsigned long) high score from the file, though.