Author Topic: Doors CS 7 really coming out?  (Read 64052 times)

0 Members and 1 Guest are viewing this topic.

SirCmpwn

  • Guest
Re: Doors CS 7 really coming out?
« Reply #150 on: June 09, 2010, 01:54:10 pm »
I agree with ztrumpet, so long as the bugs are fleshed out, it will be worthy of superstardom in the calculator world.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Doors CS 7 really coming out?
« Reply #151 on: June 09, 2010, 01:56:54 pm »
I think it became a huge competitor of MirageOs and Noshell/Calcutil now.

The only thing that is at DoorCS disadvantage now is the APP file size. People who just want to run ASM games may still opt for the 1 page app shells or even Ion. However I think now DCS will have an even bigger audience, even for people who dislike mouse controls, since it is now possible to browse the menu without using the mouse cursor

Offline KermMartian

  • Editor
  • LV7 Elite (Next: 700)
  • *******
  • Posts: 500
  • Rating: +233/-20
    • View Profile
    • Cemetech
Re: Doors CS 7 really coming out?
« Reply #152 on: June 10, 2010, 02:23:36 am »
At this point I've heard overwhelming chatter that people are willing to sacrifice 3 pages for the features of two or three or four apps, especially as fewer TI-83+s with their limited Archive space are in the mix.

On an optimistic note, with some pointers from BrandonW's original discussion of 2.53MP's failures with ParserHooks, Op1, and flags, I have instituted and tested a workaround that should preserve proper functionality of all programs using XLib and Celtic commands under 2.53MP without the need for an OS patch.  I would greatly appreciate testing on 2.53MP and any other OSes; 2.53MP in particular is giving me a huge number of bugs, unfortunately.  Bah TI.



Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Doors CS 7 really coming out?
« Reply #153 on: June 10, 2010, 02:32:02 am »
Really? That's good to hear! :)

I wonder, though: Does DoorCS7 + Metroid II Expansion fits on a regular 83+? XD I remember that game was quite large

Glad to see more progress and bugfixes, and yeah Bah at TI x.x

Offline TIfanx1999

  • ಠ_ಠ ( ͡° ͜ʖ ͡°)
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 6173
  • Rating: +191/-9
    • View Profile
Re: Doors CS 7 really coming out?
« Reply #154 on: June 10, 2010, 07:29:18 am »
I think it became a huge competitor of MirageOs and Noshell/Calcutil now.

The only thing that is at DoorCS disadvantage now is the APP file size. People who just want to run ASM games may still opt for the 1 page app shells or even Ion. However I think now DCS will have an even bigger audience, even for people who dislike mouse controls, since it is now possible to browse the menu without using the mouse cursor
It's true, I've been a fan of Mirage OS and Crunchy OS for the longest, but this version of Doors might just win me over. App size is mainly a concern if I'm using my TI 83+ BE, but it's not a big deal on my TI 83+ SE. =)

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Doors CS 7 really coming out?
« Reply #155 on: June 10, 2010, 10:11:03 am »
Bah TI. x.x Why did you do this?  And what did they do to OP1?

At this point I've heard overwhelming chatter that people are willing to sacrifice 3 pages for the features of two or three or four apps, especially as fewer TI-83+s with their limited Archive space are in the mix.
I know this is what's going on my sister's calc (my old 83+) once it's bug free. :D
Great job on this Kerm! ;D

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Doors CS 7 really coming out?
« Reply #156 on: June 10, 2010, 04:49:42 pm »
I noticed there are fewer and fewer 83+ users indeed. I think there will still be many for years to come, though.

Offline jsj795

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1105
  • Rating: +84/-3
    • View Profile
Re: Doors CS 7 really coming out?
« Reply #157 on: June 10, 2010, 10:45:00 pm »
In my school, there are more 83+ users than 84+ users.
but then, no one codes on theirs so they don't feel the need for faster and bigger-memory calculator :P

so 2 years ago, for my birthday present, I traded my ti-83+ with my friend's ti-84+SE :D Win-win
« Last Edit: June 10, 2010, 10:45:41 pm by jsj795 »


Spoiler For funny life mathematics:
1. ROMANCE MATHEMATICS
Smart man + smart woman = romance
Smart man + dumb woman = affair
Dumb man + smart woman = marriage
Dumb man + dumb woman = pregnancy
2. OFFICE ARITHMETIC
Smart boss + smart employee = profit
Smart boss + dumb employee = production
Dumb boss + smart employee = promotion
Dumb boss + dumb employee = overtime
3. SHOPPING MATH
A man will pay $2 for a $1 item he needs.
A woman will pay $1 for a $2 item that she doesn't need.
4. GENERAL EQUATIONS & STATISTICS
A woman worries about the future until she gets a husband.
A man never worries about the future until he gets a wife.
A successful man is one who makes more money than his wife can spend.
A successful woman is one who can find such a man.
5. HAPPINESS
To be happy with a man, you must understand him a lot and love him a little.
To be happy with a woman, you must love her a lot and not try to understand her at all.
6. LONGEVITY
Married men live longer than single men do, but married men are a lot more willing to die.
7. PROPENSITY TO CHANGE
A woman marries a man expecting he will change, but he doesn't.
A man marries a woman expecting that she won't change, and she does.
8. DISCUSSION TECHNIQUE
A woman has the last word in any argument.
Anything a man says after that is the beginning of a new argument.

Girls = Time * Money (Girls are a combination of time and money)
Time = Money (Time is money)
Girls = Money squared (So, girls are money squared)
Money = sqrt(Evil) (Money is also the root of all evil)
Girls = sqrt(Evil) squared (So, girls are the root of all evil squared)
Girls = Evil (Thus, girls are evil)
*Girls=Evil credit goes to Compynerd255*

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Doors CS 7 really coming out?
« Reply #158 on: June 10, 2010, 10:49:54 pm »
Lol nice :P

In my case I remember trading my Nintendo DS for a calc with my bro but it was because I did not use the former anymore and I needed a new calc
« Last Edit: June 10, 2010, 10:50:20 pm by DJ Omnimaga »

Offline KermMartian

  • Editor
  • LV7 Elite (Next: 700)
  • *******
  • Posts: 500
  • Rating: +233/-20
    • View Profile
    • Cemetech
Re: Doors CS 7 really coming out?
« Reply #159 on: June 19, 2010, 09:07:06 pm »
Crosspost from Cemetech.  I would greatly appreciate if you would crosspost any replies in the corresponding Cemetech thread

This beta of Doors CS 7 adds many bug fixes, performance improvements, and compatibility workarounds over Doors CS 6.5 beta, although it implements no major new features. It adds the ability to recognize and automatically edit Axe source code files, more keyboard shortcuts, including the ability to leave any GUIRSmallWin by pressing [CLEAR], and fixes issues with renaming and copying programs. It repairs several known XLib compatibility issues, and importantly, works around the TI-OS parser hook bugs in OS 2.53MP and 2.54MP. It adds a fix for the long-standing problems with Stop and shells, catching and handling this token. It adds the RunProg vector to allow ASM programs to execute one or more ASM or BASIC programs, or even chain execution along several programs. Finally, it adds true support for up to 255 files, programs, and folders per folder (including the desktop), for virtually unlimited total files on a calculator visible from Doors CS.  Among many other smaller tweaks and bugfixes, all of which can be viewed on the Doors CS wiki, the following list hits the highlights of this release:

:: Added custom icon for Axe source files, with ID flags identical to nostub BASIC program; added check to edit Axe source files when executed instead of trying to run.
:: Fixed Instant Goto failing when scrolling backwards through two-byte tokens ending in $3F such as $AA,$3F.
:: Pressing [Clear] from any Small Window now clicks its [X], if it has one.
:: Added hourglass for sorting, archiving/unarchiving, folder backup, and copying back after ASM execution
:: Avoided ridiculous failure of _PutC to recognize Split->Full in 2.53MP for DCS error messages.
:: Solved problem of catching Stop token with nonexistent error 127 and special-case silent handling within DCS.
:: Debugged, fixed, and tested workaround for 2.53MP's improper post-ParserHook flag/Op1 handling.
:: Resolved one many-programs bug by tracing it to CALCnet2 in DCS6.1/6.2. Bug repair pending reactivation of CALCnet.
:: Added folder backup before program execution (from desktop only).
:: Added and tested Runprog vector. One display bug remains.
:: Added GUIFindThis and PushGUIStacks routines.
:: Fixed all sections calculating remaining/onscreen programs from ProgsToDo and ProgsDone to correctly handle >127 programs.

The next Doors CS beta, Doors CS 6.7 Beta, is scheduled for release by July 4th, 2010.  Other than the standard routine of collecting bug reports (please do it!) and repairing them, I hope to have a full spec of Doors CS' libraries that it will offer BASIC programs to be ready so that they can be implemented by Doors CS 6.8 Beta.  Please read and participate in the forum topic about BASIC and Doors CS libraries, particularly if you're a BASIC programmer who would be interested in working with files, GUI rendering (and possible mouse use as well), fancier menus, and more.  If I manage to get to my eventual goal of working CALCnet 2.x into something fast and efficient and functional by the time Doors CS 6.8 beta or 6.9 beta is ready, then I might even give BASIC programs access to that, although that might be a big challenge.  Please check out that topic and post your opinions, I need to make the planned BASIC libraries as useful as possible in as little memory as possible.

Finally, we're planning a Doors CS-themed Cemetech Contest #7, with a very generous offer of a unique top prize from the inimitable BrandonW: possibly the only TI-83+ in the wild with no limitation on executing at or above $C000 (actually a TI-73 Cameleon'd to be a TI-83+ in a TI-83+ case).  If you have any interest whatsoever, please check out the brainstorming thread for this contest.  Be aware that we're talking with Omnimaga admins including Quigibo about the possibility of making entries cross-acceptable to both our and the Omnimaga contest!

To summarize your tasks for today:
(1) Download Doors CS 6.6 Beta below and try it out.  Tell me all the bugs you find.
(2) Give your input about Doors CS libraries and BASIC.
(3) Help plan Cemetech Contest #7.

Download
Doors CS 6.6 Beta


Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Doors CS 7 really coming out?
« Reply #160 on: June 19, 2010, 09:39:29 pm »
I'm glad to see this come out! Keep up the good work. Only one bug so far to report, though: my Axe Tunnel DCS build won't run fine in it. Blank screen until it exits to the score screen, then game runs fine. No crashes, though.


Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Doors CS 7 really coming out?
« Reply #161 on: June 21, 2010, 03:28:07 pm »
Cool! ;D
Is there any way to have more than 255 programs?

Offline quasi_Phthalo

  • LV3 Member (Next: 100)
  • ***
  • Posts: 90
  • Rating: +1/-1
    • View Profile
Re: Doors CS 7 really coming out?
« Reply #162 on: June 21, 2010, 03:35:30 pm »
is it possible to hook up Doors and a USB driver to get real mouse input instead of the arrow keys?

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Doors CS 7 really coming out?
« Reply #163 on: June 21, 2010, 11:03:54 pm »
Mhmm this is something I wonder. About the mouse input, I am unsure yet. Maybe the DCS wiki could have some info, but I am not sure, though. Here's the URL: http://dcs.cemetech.net/index.php?title=Main_Page

EDIT: relaying Kerm response to Ztrumpet:

Quote from: KermMartian
Please relay back to him that Doors CS supports unlimited programs, but with the catch of a maximum of 255 folders or programs per folder.  You can have 12 folders on the desktop, each of which have 200 programs in them, and another 200 programs on the desktop for a total of 2612 programs and folders, for example, and Doors CS will be perfectly happy. :) Of course, the VAT would take up almost your entire RAM, but Doors CS would be fine with it.
« Last Edit: June 22, 2010, 01:25:18 am by DJ Omnimaga »

Offline KermMartian

  • Editor
  • LV7 Elite (Next: 700)
  • *******
  • Posts: 500
  • Rating: +233/-20
    • View Profile
    • Cemetech
Re: Doors CS 7 really coming out?
« Reply #164 on: June 22, 2010, 02:18:39 am »
is it possible to hook up Doors and a USB driver to get real mouse input instead of the arrow keys?

It's something I've considered, and might mess around with near the end of the summer if I have the time, but it's not a feature built into these betas I've been releasing.