Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
Galactic enemy sprites
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Galactic enemy sprites (Read 3563 times)
0 Members and 1 Guest are viewing this topic.
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Galactic enemy sprites
«
on:
February 17, 2007, 02:53:00 pm »
Go ahead and submit your sprites in here. Follow the specifications though if you want them to make it into the game.
For z80 the sprites must be 8x8 or 16x16 and in black or white.
For 68K the sprites can be 8x8,16x16,or 32x32 and grayscale
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Galactic enemy sprites
«
Reply #1 on:
February 17, 2007, 03:17:00 pm »
011101110
111111111
111101111
011101110
010111010
010010010
010000010
010000010
This is for z80 and is 8x8 (obviously)
Just created it here, so don't know what it will really look like.
You can edit the guns too (couldn't get a good one...)(it's the outside stick things
)
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Galactic enemy sprites
«
Reply #2 on:
February 17, 2007, 04:15:00 pm »
I'll try it!
Now the count of enemies is up to 5
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Galactic enemy sprites
«
Reply #3 on:
February 17, 2007, 04:23:00 pm »
you used it? wow, that's cool (didn't think it would be good enough
)
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Delnar_Ersike
Guest
Galactic enemy sprites
«
Reply #4 on:
February 17, 2007, 05:37:00 pm »
I give you permission to use the scout and the fighter sprites from Space Trader. They are both 16x16 and, IMHO, look pretty good.
Logged
Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Galactic enemy sprites
«
Reply #5 on:
February 17, 2007, 06:54:00 pm »
Thanks Delnar_Ersike. Oh yeah and just so you guys know you will get full credit for them
Logged
There are 10 types of people in this world-- those that can read binary, and those that can't.
trevmeister66
LV9
Veteran (Next: 1337)
Posts: 1009
Rating: +14/-5
Galactic enemy sprites
«
Reply #6 on:
February 17, 2007, 07:57:00 pm »
lol, that's good, because if you didn't...
:chainsaw:
j/k
Logged
Projects: nameless RPG: 1.0% |
Reverse Snake v1.5:
100% | Secret Project: 5% | DUNGEON: 70%
My
MW2 Blog
<-- Please visit
Print
Pages: [
1
]
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
Galactic enemy sprites