Author Topic: Game ideas that never came to fruition  (Read 14183 times)

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Offline DJ Omnimaga

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Re: Game ideas that never came to fruition
« Reply #45 on: October 20, 2010, 01:38:16 pm »
Ah maybe, I am not too good with acronyms. Sometimes Google throws me different results x.x

Thanks for the info.

Offline AngelFish

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Re: Game ideas that never came to fruition
« Reply #46 on: October 20, 2010, 01:45:33 pm »
I understand. It's just force of habit to use acronyms in reference to certain things for me.

By the way, I edited some links into my previous post if you want to check out those subjects further.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline DJ Omnimaga

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Re: Game ideas that never came to fruition
« Reply #47 on: October 20, 2010, 01:46:50 pm »
Oh so CAD is kinda like Blender, right?

Offline AngelFish

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Re: Game ideas that never came to fruition
« Reply #48 on: October 20, 2010, 01:57:08 pm »
Oh so CAD is kinda like Blender, right?

Kind of. It's more technically oriented and gives you data about the solid, but yeah.
∂²Ψ    -(2m(V(x)-E)Ψ
---  = -------------
∂x²        ℏ²Ψ

Offline DJ Omnimaga

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Re: Game ideas that never came to fruition
« Reply #49 on: October 20, 2010, 02:46:21 pm »
Ah cool :D

There's also that tilemapper that Matthias1992 that can produce data. Those tools can be useful for making 3D/2D stuff for various programming languages I guess :D