Author Topic: Level Designers  (Read 3024 times)

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Offline Speler

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« on: October 26, 2006, 10:22:00 am »
One of the things that makes this game different from other basic games is that it will be one of the first (I think...) pure BASIC games to allow external levels without any editing of the code.  The levels will be stored to user made lists (outside of the program) and the name will be stored to a index list which stores the location (name) of every level (stored to a list) whether internal or external.

I am wondering if there is anyone here interested in designing levels for the game.  I have most of the tools you will need done and I plan on setting it up so those who tell me they want to will have a chance to have there levels released with the upcoming demo along with my levels.

Offline bfr

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« Reply #1 on: October 26, 2006, 11:58:00 am »
I would probably help, but I have a lot of work and other things to do at the moment.  I'm probably going to have more time in a week or two though. :)smile.gif

Offline Halifax

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« Reply #2 on: October 26, 2006, 01:33:00 pm »
I would be glad to help with designing levels :)smile.gif
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Offline Speler

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« Reply #3 on: October 26, 2006, 01:46:00 pm »
Awsome, I'll get you guys the tools necicary to create levels as soon as I'm finished making them :)smile.gif.

BCTurk

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« Reply #4 on: October 26, 2006, 02:12:00 pm »
I'd be open to the idea of creating levels, I do have one hint tho, the more user-friendly the level editor is, the more levels you will get from people in general.

Offline rivereye

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« Reply #5 on: October 26, 2006, 02:51:00 pm »
hmm, I plan on having a different program that holds map data, weapon/armor/sheild/store stuff, enemies, and bosses for mine
>(<')

Offline DJ Omnimaga

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« Reply #6 on: October 27, 2006, 01:31:00 am »
interesting, I wonder if I could join too? If the level editor is easy to use I should be able to make some levels for you. Is there any specification for the levels?