Author Topic: Omnimaga - The RPG  (Read 48248 times)

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Delnar_Ersike

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Omnimaga - The RPG
« Reply #195 on: January 30, 2007, 05:30:00 am »
Hmmm, the gargoyle sprite looks strangely familiar, but I don't know from where...
bfr, what does the "Attacks" tab do in the game? Store previous battles and outcomes?

EDIT: Found out why the gargoyle sprites look strangely familiar...they are almost identical to the gargoyle sprites in Heroes of Might and Magic II (it's a really old game)!

Offline lachprog

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« Reply #196 on: March 11, 2007, 12:55:00 pm »

This game looks cool, bfr!

BTW, is it "advanced dialogs" (pro?) you are using for that dialog boxes?


Offline bfr

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« Reply #197 on: March 11, 2007, 01:34:00 pm »
Yup - advanced dialogs.  

Which reminds me, you aren't in Omnimaga - The RPG.  Would you like to be in it?  If so, what would you like your character to be like?  

graywolf

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« Reply #198 on: March 11, 2007, 05:16:00 pm »
Yep! And the swords and bows are inspired by Zelda.

How is the RPG coming along?

Offline lachprog

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« Reply #199 on: March 12, 2007, 10:55:00 am »
QUOTE

Which reminds me, you aren't in Omnimaga - The RPG. Would you like to be in it? If so, what would you like your character to be like?


Yes, yes that would be so cool :)smile.gif:)smile.gif:)smile.gif

Maybe i could be a warrior, or have a shop selling items/weapons/??? or something? Just thoughts...  

Offline bfr

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« Reply #200 on: March 12, 2007, 11:56:00 am »
QuoteBegin-graywolf+11 Mar, 2007, 21:16-->
QUOTE (graywolf @ 11 Mar, 2007, 21:16)
Yep! And the swords and bows are inspired by Zelda.

How is the RPG coming along?

o.oblink.gif  They are?

Anyway, I'm taking out most of the Zelda tiles out later on - these are just temporary (because I haven't made my own yet).  

Lachprog:  OK :)smile.gif

I made some nice progress since the last update, but then stopped working on it for a couple of months, admittedly, but I started working on it again yesterday, and I'll probably start working on it more every weekend.  I've been working on implementing another character (I'm not going to say, yet, only he knows), items and attacks are already implemented (it's fun walking around and punching the characters XDsmiley.gif - btw, the attacks can be used in other situations too, such as actual battles and related), and I improved talking (yes, the player can talk to other characters/things), but I'm going to try to not give every little detail about the updates so that the game isn't spoiled.

graywolf

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Omnimaga - The RPG
« Reply #201 on: March 12, 2007, 12:19:00 pm »
Niiicee! I know you've been busy on porting some other games to the 89 recently ;)wink.gif, but the progress sounds good!

spengo

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Omnimaga - The RPG
« Reply #202 on: March 16, 2007, 03:35:00 pm »
Looks like it's comin' along pretty good. You can put me in it. I must be crazy and involve bananas somehow. %)rolleyes2.gif Also have some ultimate uber-1337 zombie-fighting sk1llz of dh00m. :samurai:one_samuria.gif

Offline bfr

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« Reply #203 on: March 16, 2007, 03:52:00 pm »
Lol, OK.   :Dbiggrin.gif

Here's a screenshot demonstrating Tenniskid using his "Super Punch" and "Tennis Serve" attacks (which can also be used in actual battles too, besides when he's just walking around):  user posted image

EDIT:  Also, suggestions for a few more new attacks are open (although I already have about twenty already planned).

graywolf

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Omnimaga - The RPG
« Reply #204 on: March 16, 2007, 05:57:00 pm »
Dragon breath? For DragonLance (yes, I know that DragonLance is a weapon and the name of a series of science fiction novels).

BTW: I like the attacks :)smile.gif and how Tenniskid can walk right through bushes ;)wink.gif.

Offline bfr

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« Reply #205 on: March 16, 2007, 06:40:00 pm »
:Ptongue.gif  I'm going to take care of that later.

Also, I just finished some house tiles.  I still have many more tiles to go, though.  

Offline Speler

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« Reply #206 on: March 17, 2007, 05:12:00 am »
You better be using peanut's as the main food/healing source...

Offline bfr

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« Reply #207 on: March 17, 2007, 06:12:00 am »
Heh.  I was planning to have peanuts involved, though, and have Spellshaper be involved with them the most, so I guess peanuts could have magic healing powers or something like that.  :Dbiggrin.gif

Liazon

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« Reply #208 on: March 17, 2007, 06:47:00 am »
Action RPG, coolness!!

Offline trevmeister66

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« Reply #209 on: March 17, 2007, 08:26:00 am »
make the peanuts a special item you get later in the game and they do something random everytime
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