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OmniRPG - Battle Engine Discussion
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Topic: OmniRPG - Battle Engine Discussion (Read 37891 times)
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pimathbrainiac
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OmniRPG - Battle Engine Discussion
«
on:
December 05, 2012, 08:05:45 pm »
Discuss the Battle Engine
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I am Bach.
ruler501
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Re: OmniRPG - Battle Engine Discussion
«
Reply #1 on:
December 05, 2012, 08:06:40 pm »
Add a poll for whether it should be ARPG or turn based
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Re: OmniRPG - Battle Engine Discussion
«
Reply #2 on:
December 05, 2012, 08:07:16 pm »
on-map like the zelda games would be cool, those are also in general the battle engins i like most
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pimathbrainiac
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Re: OmniRPG - Battle Engine Discussion
«
Reply #3 on:
December 05, 2012, 08:09:23 pm »
I have no idea how to add a poll so it goes with the topic the poll's about and not a separate topic.
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Re: OmniRPG - Battle Engine Discussion
«
Reply #4 on:
December 05, 2012, 08:12:35 pm »
I was thinking perhaps a turn based system similar to Chrono Cross. Attacks have points and you spend points to attack.
Or, a real time one where you accumulate a certain rate of points and you spend them as you see fit for attacks (some attacks take a large amount of points, others take little, etc)
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Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...
Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.
In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...
blue_bear_94
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Re: OmniRPG - Battle Engine Discussion
«
Reply #5 on:
December 05, 2012, 08:14:00 pm »
Turn-based.
You have mental sanity, which is like health. Lose all of it and you go insane and die.
Secondary statistics are also shared:
Ponies: for Omnimagans
Programming Stamina: programmers
Despicability: teachers and TI people
Processing Power: drones
You can program, post, Omnom, lobster, or use an item.
Programming takes anywhere from 2 to 50 time units and requires a calculator and programming skill. It is capable of dealing direct damage to the enemy, as well as possibly invoking side effects. You gain 1 to 10 ponies in the process, but lose programming stamina.
Posting has 2 possibilities: trolling/flaming (1 tu, 1 pony) deals a small amount of damage but possibly makes the enemy backlash, and regular posting (2 tu, 3 ponies) deals more damage.
Omnoming costs 1 tu and 4 ponies, and gives AoE effects.
Items vary. They can deal damage, heal, or other stuff, and take 1 tu and no ponies. Proposed items:
Jar 'o Ponies: Gives you or an Omnimagan 20 ponies.
Big Jar 'o Ponies: Gives 80 ponies.
Elixir of Sanity: Gives 100 mental sanity.
Great Elixir of Sanity: Gives 200 mental sanity.
Milk: Cures chronic insanity (by-turn loss of mental sanity).
Nerve Poison: -20 MS; Chron. Ins. 2 per turn.
Lethal NP: -200 MS; Chron. Ins. 25 per turn.
Spilled Coffee: -10 PP for drones.
Coffee: +10 PS for programmers.
Nyan Cat: +25 secondary statistics to allies.
Rickroll: -10 MS to all enemies.
Anti-Pony Law: Takes away all ponies on board and the ability to gain ponies for 3 turns.
Canned Program: Same effect as one programming technique.
MLPFIM: +20 Ponies to all Omnimagans
Calculator Manual: +2 Programming Skill in Basic for particular calc for remainder of battle
«
Last Edit: December 05, 2012, 08:20:38 pm by blue_bear_94
»
Logged
Due to dissatisfaction, I will be inactive on Omnimaga until further notice. (?? THP hasn't been much success and there's also the CE. I might possibly be here for a while.)
If you want to implore me to come back, or otherwise contact me, I can be found on GitHub (bluebear94), Twitter (@melranosF_), Reddit (/u/Fluffy8x), or e-mail (if you know my address). As a last resort, send me a PM on Cemetech (bluebear94) or join Touhou Prono (don't be fooled by the name). I've also enabled notifications for PMs on Omnimaga, but I don't advise using that since I might be banned.
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Darl181
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Re: OmniRPG - Battle Engine Discussion
«
Reply #6 on:
December 05, 2012, 08:18:43 pm »
Poll added. For the record there's the "add poll" button at the bottom of the page
Personally I prefer ARPGs when I do play rpgs. Also I'm guessing the programmer wouldn't have to concern as much about stat balancing
just hit the button fast
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Re: OmniRPG - Battle Engine Discussion
«
Reply #7 on:
December 05, 2012, 08:18:45 pm »
We should have the battle system classed based like in FFV, except only the player can change classes. Allies remain a single class (but are typically very powerful in them)
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IMPORTANT NEWS!
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Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...
Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.
In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...
Yeong
Not a bridge
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Re: OmniRPG - Battle Engine Discussion
«
Reply #8 on:
December 05, 2012, 08:20:21 pm »
If there's gonna be more than 3 members in party, I have a perfect idea for one. You can pm me if that's the case because it's gonna be long
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Spenceboy98
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Re: OmniRPG - Battle Engine Discussion
«
Reply #9 on:
December 05, 2012, 08:22:47 pm »
What is turn-based?
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pimathbrainiac
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Re: OmniRPG - Battle Engine Discussion
«
Reply #10 on:
December 05, 2012, 08:23:40 pm »
Quote from: Spenceboy98 on December 05, 2012, 08:22:47 pm
What is turn-based?
Like Pokemon
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blue_bear_94
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Re: OmniRPG - Battle Engine Discussion
«
Reply #11 on:
December 05, 2012, 08:23:55 pm »
It's when you and others take turns playing moves.
Logged
Due to dissatisfaction, I will be inactive on Omnimaga until further notice. (?? THP hasn't been much success and there's also the CE. I might possibly be here for a while.)
If you want to implore me to come back, or otherwise contact me, I can be found on GitHub (bluebear94), Twitter (@melranosF_), Reddit (/u/Fluffy8x), or e-mail (if you know my address). As a last resort, send me a PM on Cemetech (bluebear94) or join Touhou Prono (don't be fooled by the name). I've also enabled notifications for PMs on Omnimaga, but I don't advise using that since I might be banned.
Elvyna (Sunrise) 4 5%
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2.30 2.55 MP
2.43)
TI-89 Titanium User (3.10)
Casio Prizm User? (1.02)
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Re: OmniRPG - Battle Engine Discussion
«
Reply #12 on:
December 05, 2012, 08:25:19 pm »
If we do party members and turn based, we could make your team mates members of the Omni community who help you
(and each will have a special attack pertaining to them)
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Things I find interesting
:
Spoiler
For
AI Programming
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NeuralNets
Genetic Programming
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Shameless advertising
:
Like me on Facebook ^w^
Youtube
LinkedIn
Spoiler
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OldSig
:
Spoiler
For
Projects!
:
Daemons
TileCat
MindF*ck
System Crash
Graviter [Computer Version]
Spoiler
For
IMPORTANT NEWS!
:
Late last night, Quebec was invaded by a group calling themselves, "Omnimaga". Not much is known about these mysterious people except that they all carried calculators of some kind and they all seemed to converge on one house in particular. Experts estimate that the combined power of their fabled calculators is greater than all the worlds super computers put together. The group seems to be holding out in the home of a certain DJ_O, who the Omnimagians claim to be their founder. Such power has put the world at a standstill with everyone waiting to see what the Omnimagians will do...
Wait... This just in, the Omnimagians have sent the UN a list of demands that must be met or else the world will be "submitted to the wrath of Netham45's Lobster Army". Such demands include >9001 crates of peanuts, sacrificial blue lobsters, and a wide assortment of cherry flavored items. With such computing power stored in the hands of such people, we can only hope these demands are met.
In the wake of these events, we can only ask, Why? Why do these people make these demands, what caused them to gather, and what are their future plans...
Yeong
Not a bridge
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Posts: 3739
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Re: OmniRPG - Battle Engine Discussion
«
Reply #13 on:
December 05, 2012, 10:47:40 pm »
@blue_bear_94 I sent a pm to you ^_^
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Spenceboy98
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Re: OmniRPG - Battle Engine Discussion
«
Reply #14 on:
December 05, 2012, 11:00:27 pm »
I like ARPG because I don't have to share my calc.
No one touches my calc but me(and maybe my parents).
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