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How will character data take 100 bytes The maximum data it will take is probably around 30~40 bytes each. Also, if switching from A→D takes too long, maybe ability switching the other way can fix it? so that from A, you can switch to either B or D.
For ARPG, which hugely favors one party member RPG game, I can only think of few ways of implying multiparty system:1) Press button to change to different party member (prolly 4 max)2) Party members move based on an AI, and only the "selected" party members can be moved manually3) LoZ: four swords
Our current story would allow for an ambiguous number of party members. Party members and allies help with the depth of the story, so it should be important that we have them in some form.