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I haven't played Pokemon mystery dungeon, but I checked it out on Youtube. The battle system it uses looks pretty good. I defintely think we could use something similar. I may have to find a copy and check out the battle system further.
lol xDi kinda like this idea: (skip to 4:00 )EDIT: so you have a limited amount of energy, and you can do with the energy: use items, move player , attackSo the move can only go in specified direction for every playerattacks as well...You're not just 1 player but you're 4 players on the field at the same time
A tactical RPG? I think I'd like to avoid that for this game. Even more simplistic battles tend to take a while in tactical RPGs. I can personally attest to this having spent countless hours on Final Fantasy Tactics Advance.