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can't wait
Last night, I was able to figure out how to have a 4x4 bouncy ball have ulitmately-accurate collision detection, realistic rolling around, rolling on ANY slope possible, and even how to apply the first two to a 3D environment. I'm thinking of writing a tutorial about how to do all of this, is anyone interested?EDIT: Ti-8x platform with Axe 0.4.8EDIT2: if you are interested, please post so or PM me, I don't wanna make a tutorial that nobody wants
And someone could make an Axe peggle clone