Omnimaga
Calculator Community => Other Calc-Related Projects and Ideas => Topic started by: Snake on May 15, 2006, 10:02:00 am
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the engine is practically complete
i have to do another IA wich will be better..
map, keys, doors, script, stories... DONE
Menu is partially done. i currently use a "inventory" wich is pretty much like the original RE but i think that i'll re-do it using sprites... it will be more fast
so great progress were done! the door/key system is done, and it's accurate, moving object on the map definitely is now possible... (but i'll rethink of it as it slow the map loading a little
I'm now on the Inventory system, and after that, i'll do the IA...
Idea and Commentary are welcome :)
don't worry the game's in english :lol:
:knight:
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Well I am happy it's in English XD
, and I think it sounds like fun ^.^. Did you mean AI when you say IA? I am pretty sure that's what you meant, but wasn't positive >.>
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Oooooh nice to see new progress, it sound promising, will there be a french version too? ^^
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:huh:
Why the hell do you want a French version <_<
I can do it, it will be pretty simple, all the script, text and all, is in a sub program...
I have done a big part of the inventory gestion today! *proud*
It's kinda like the original one, but simplified... and it's done using the graphical screen... I wish i could use sprite :(
I may need help to do the graphics for the items, (handgun and all that stuff)
Ah! i almost forgot... Now the Hit detection system is a sub program, so the game is now running 50% more fast!! B)
Next thing to do? AI, Files (books and stuff) and a mapping system... (an overall map?)
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If you are going to use xLIB, you can use sprites easily :P
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maybe, but first, i have to know how to use it :S
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cool, I was j/k about french version btw I can read english pretty nicely enough anyway, plus in english you should save at least 1 KB of RAM with shorter text ^_^
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and the symbol difference. Just ask for help with xLIB and we will help ;)
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I'll give it a try tomorrow and i'll see if i like it... :P

but I'll think about a french version anyway...
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OK so, here's the news...
I'm not gone, and I'm on the project as always..
since i got back to school last week, I just beginned to work on it again.
But I got like a year of free time, so it will be done, but I wont give any release date.
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you started school last week?? o.o
I thought everyone started in late august over here X.X
I hope to play the demo soon ^^
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Yeah, I did not have much time for school, I worked too much ;)

but now i'm on the game... and I'm experimenting with ascii maps with sfx (oh yeah :P
)
like a diablo game, hack/slash type, who's fast... (a pain in the a** :o
)
It could be long, could be fast...
The BIG problem with RE is that my engine is not completely optimized so the door system would be buggy after 2-3 chapters (i would be completely f***ed up with the numbers of possible doors :o
)
I'll do what I can folks, but don't expect a release date ;)
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yea sometimes it can be hard to manage all variables, you end up with var conflict x.x
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The real problem is more about me being not organised at all...
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Yeah variable managment and being organized is hard I try to do it sometimes by keeping some throw away vars that can be used for anything but it is still pretty hard when dealing with big big games
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nah its hard to manage such weird var name, and being limited by 27 vars... otherwise you have to use lists
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27 Vars, no you got's it all wrong, your leaving out the ultra-fast finance and ans vars.
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i meant the real vars
i know about the finance ones
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how is it progressing, and sry i dunno if I'll be able to make a good title screen with that text :(
i tried both dark and light bg image and it looked crappy i could barely see the txt anymore, maybe spellshaper could be able to manage to get around that
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What?
Oh a title image... that's not a trouble i'm a good artist ^^
maybe not when it comes to pixel arts but i'll try ^^
hum, it's progressing slowly... mostly because I work too much so I did not sit on a school chair for about 3 weeks o.o
After december I will be back again on the scene, I will have time to work on it again, but for about 1 month or so, I wont give any update, sorry chaps
See you soon, don't worry I'll be there.
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hmm i wonder why this post landed here, I meant to post this in reign of ejaran forums, but i must have clicked back button several times and forgot about it then posted this, sry for the misunderstanding x.x
basically disregard this post, besides the "how is it progressing?" part. sry again x.x
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woaw, bravo man :P

I don't know how you bypassed the human limitations of the glitch of a forum..
hahaha
good day man ;)
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FLOODING TO HAVE 50 POST
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FLOODING AGAIN
HAHAHAHA
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hum lol I was tempted to move those in the spam section <_<
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you can, but it's only two post, I just wanted to reach the "50" post state :o
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well i can reset people post count to negative numbers %)

anyway I cant wait for next version of RE, I may replay the demo again because i liked it