QUOTE (spengo @ 14 January 2006, 18:52) |
@arti: Aye, those would be the police cars. :)![]() @dragon_lance: it is not advocado, it is avocado. Like, the little green fruit you know? ![]() |
QUOTE (BCTurk @ 14 January 2006, 21:21) |
Only because a road kinda looks the same all the time, and stationary is eaiser. |
QUOTE (arti @ 14 January 2006, 18:26) |
Looks very nice Spengo! Just a small idea, what if you had some cars come from the bottom? Never mind, those would probably be the police cars ^^ |
QUOTE (spengo @ 16 January 2006, 14:12) |
What I go O_O![]() Anyways, I have the police car sprites done already, but I can't seem to find the actual sprites anymore. The hex is in the source of my game already, but I just can't find the bmps! There are two police car pictures and I plan to do an altenating thingy between them because then it will look like the lights are flashing. Black and white- not blue or orange. |
QUOTE (arti) |
Kevin, I was being quite sincere. Someone made the TI-86 display four tones of red-yellow-brown colour, but he never got it to be stable enough to make a colour game. Imagine that, colour calculators. With touchscreens :') |
QUOTE (Radical Pi @ 16 January 2006, 21:02) |
Is this what you saw? |
QUOTE (xlibman @ 16 January 2006, 21:26) |
hehe lol but are you sure it isnt just the LCD being held in front of light, thus making the display look like its red/yellowish colored? hmm edit: I am wondering how this topic went from Grand theft avocado to colored TI-86 LCDs? That reminds me that Swordd of Darkness news article comment page, which went from Sword of Darkness 89 RPG to religion and pr0n |
QUOTE (arti) |
Kevin, I was being quite sincere. Someone made the TI-86 display four tones of red-yellow-brown colour, but he never got it to be stable enough to make a colour game. Imagine that, colour calculators. With touchscreens :') |