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Omnimaga
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Other Calc-Related Projects and Ideas
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Pyro-Sprite Sprite and Image Editor
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Topic: Pyro-Sprite Sprite and Image Editor (Read 14564 times)
0 Members and 2 Guests are viewing this topic.
Demon
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Pyro-Sprite Sprite and Image Editor
«
Reply #60 on:
August 24, 2006, 11:27:00 am »
Well... I know I said I was giving up on it, but I guess not now 'cause I'm back working on it again. I'm finally doing sprites now, but the editor started getting on my nerves, plus I got like 2-something games all packed into CrunchyOS -- yay, I finally switched! :lol:
-- and I didn't think about the fact that I was going to have to back up (doh!). Now I got to make it and my spites fit in the 10k of archive space I have left
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Dragon__lance
Guest
Pyro-Sprite Sprite and Image Editor
«
Reply #61 on:
August 24, 2006, 02:12:00 pm »
cool, good to hear more work on it! Glad to hear you made the switch to CrunchyOS, i love it and it's the best!
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Demon
Guest
Pyro-Sprite Sprite and Image Editor
«
Reply #62 on:
September 01, 2006, 12:13:00 pm »
Newly added features:
- You can copy sprites across different pics.
- The xLIB code generator is back.
- There is an option menu to turn off the splash and turn off, and confirmation messages (Expert mode)
- "Save Image" confirmation message, that are displayed after some drawing functions just in case you have butterfingers (like me) and made the wrong change.
- Deletion recovery. If you accidentally erase your sprite pic, you can resurrect it by simply turning a pixel on and/or off.
- Sleep feature is back (was it there?)
- Easy jumping.
- Sprite moving remembers last location.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Pyro-Sprite Sprite and Image Editor
«
Reply #63 on:
September 01, 2006, 01:17:00 pm »
w00t awesome to see progress, nice features. Will the name change to FUll-metal sprite editor or something like that?
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Demon
Guest
Pyro-Sprite Sprite and Image Editor
«
Reply #64 on:
September 01, 2006, 03:24:00 pm »
That does have a nice ring to it...
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Pyro-Sprite Sprite and Image Editor
«
Reply #65 on:
September 01, 2006, 03:40:00 pm »
pyro is cool, I was just wondering since you changed your nick ^.^
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Demon
Guest
Pyro-Sprite Sprite and Image Editor
«
Reply #66 on:
September 11, 2006, 10:59:00 am »
I worked hard yesterday, and now I'm almost done with everything.
-- Added features... --
(Global) Automatic dependency checking
Programs are archived to save RAM
"Smart" ROM->RAM extraction to save space
Combined tilemapper
-- Copy and paste
-- Map templates (right now, only two outter-wall templates).
-- Graphical input (instead of the homescreen)
-- Imports map programs and matrices
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Pyro-Sprite Sprite and Image Editor
«
Reply #67 on:
September 12, 2006, 01:48:00 am »
nic to see new progress, I hope to see it in action soon
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Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Pyro-Sprite Sprite and Image Editor
«
Reply #68 on:
November 25, 2006, 10:42:00 am »
I think you should give this program some features like Paint and have it like magnify the sprite by 3x and show a thumbnail true size realtime sprite on the right so then paint users can easily adapt and make it quicker when developing on calculator
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There are 10 types of people in this world-- those that can read binary, and those that can't.
Demon
Guest
Pyro-Sprite Sprite and Image Editor
«
Reply #69 on:
November 25, 2006, 11:58:00 am »
If only I knew ASM...
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Pyro-Sprite Sprite and Image Editor
«
Reply #70 on:
November 25, 2006, 12:31:00 pm »
Killerplayer should teach you %)
well it would be cool cuz you could code stuff directly on the computer, but learnign asm is overhelming
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Halifax
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Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Pyro-Sprite Sprite and Image Editor
«
Reply #71 on:
November 25, 2006, 02:00:00 pm »
Sure I could teach Demon in a private one on one session or something of a sort on mIRC or somewhere else but yes if he wants to then all he needs to do is ask me by putting a post up or sending me a pm because I want to see more people in omnimaga get into ASM
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There are 10 types of people in this world-- those that can read binary, and those that can't.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Pyro-Sprite Sprite and Image Editor
«
Reply #72 on:
November 25, 2006, 02:32:00 pm »
me too, those who got into asm threatened to leave and join maxcoderz or revsoft a while ago
its not how we are gonna get asm programmers here too
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Demon
Guest
Pyro-Sprite Sprite and Image Editor
«
Reply #73 on:
November 25, 2006, 04:23:00 pm »
QUOTE
...if he wants to then all he needs to do is ask me by putting a post up...
Sure.
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Halifax
LV9
Veteran (Next: 1337)
Posts: 1334
Rating: +2/-1
Pyro-Sprite Sprite and Image Editor
«
Reply #74 on:
November 25, 2006, 05:01:00 pm »
hmm ok cool demon I will be on later to help you and also xlibman people who threatened to do that are ******** because that is like being on Polyphonic digital and then saying that you are going to go to ubisoft o well I will be here til this place shuts down
OMNIMAGA FOREVER
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There are 10 types of people in this world-- those that can read binary, and those that can't.
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Pyro-Sprite Sprite and Image Editor