I'm working on a new project, a Resident Evil based game for TI-83+
Resident Evil: Total Infection
Grayscale graphics, advanced uses of vectorial graphics, 3d animation and models
Just kidding
Resident Evil: Total Infection
Ascii graphic, maybe i'll change it later
1 gun, but customizable
Many rooms
Key and Puzzle based exploration
I'll see later for how many zombies at at time can be shown on the screen
what is done? Graphics, the first part of the map, a limited IA (they are zombies remember
) shooting bullet is done, mmmmrrrrrr (thinking....) the game run now at a good speed, the menu are clear and all... and the story is on his way