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Omnimaga
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Rivereye
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Topic: Rivereye (Read 32089 times)
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Rivereye
«
Reply #135 on:
February 22, 2006, 11:27:00 am »
moved in featured section
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rivereye
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Rivereye
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Reply #136 on:
February 22, 2006, 01:13:00 pm »
cool. I added the fallback thing like you asked
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Rivereye
«
Reply #137 on:
February 22, 2006, 02:02:00 pm »
cool I cant wait to see what it give like result
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rivereye
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Reply #138 on:
February 23, 2006, 01:27:00 pm »
working on spells right now
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kalan_vod
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Rivereye
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Reply #139 on:
February 23, 2006, 02:44:00 pm »
Great, I hope we get a new ss or beta soon
!
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rivereye
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Rivereye
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Reply #140 on:
February 24, 2006, 03:49:00 am »
I hope so too. All depende on how bad my math classes are in the coming weeks
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jonsnyder
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Rivereye
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Reply #141 on:
February 24, 2006, 06:30:00 pm »
Wow, the game looks cool. I'm amazed you ever got the emulator to work. (I'm still strugling to get a r0m from my calcs
)
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rivereye
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Rivereye
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Reply #142 on:
February 25, 2006, 03:13:00 am »
thanks. This took a lot of work. If you want some emulator help Jon, IM me
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rivereye
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Rivereye
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Reply #143 on:
February 25, 2006, 11:46:00 am »
quick question, can someone recomend to me a good ASCII RPG to model this off of (engine wise)
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Rivereye
«
Reply #144 on:
February 25, 2006, 02:29:00 pm »
uhm i dont understand your question much. For other ASCII RPG I would recommend looking at the old T14 demo at ticalc.org and maybe Illusiat 12. Illusiat 12 is friggin huge tho
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rivereye
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Reply #145 on:
February 25, 2006, 02:44:00 pm »
well, for ideas or something. might speed up progress
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kalan_vod
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Rivereye
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Reply #146 on:
February 25, 2006, 03:40:00 pm »
Well I am not sure if you need a scrolling one or not, but my MazesNow game would do scrolling. Or tomorrow when I have time I can optimize your current engine.
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dragon__lance
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Rivereye
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Reply #147 on:
February 25, 2006, 03:56:00 pm »
did u look at Tifreak8x's rpg kit, it seems to offer alot...or just pokemon purple, look at the sourcecode
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rivereye
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Rivereye
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Reply #148 on:
February 25, 2006, 04:32:00 pm »
ok, I will look at those
Kalan, if you do, let me know what you do. I think only the Walking needs some, but the battle might be able to use some
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kalan_vod
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Rivereye
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Reply #149 on:
February 25, 2006, 08:23:00 pm »
The engine is the most recent zip right?
Well I got bored and optimized it a bit.
http://www.savefile.com/files.php?fid=3689719
Take a look at the optimizations I did, and if you don't understand it let me know. I would list them, but there were quite a few.
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Rivereye