Author Topic: Rivereye  (Read 31414 times)

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Offline DJ Omnimaga

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Rivereye
« Reply #135 on: February 22, 2006, 11:27:00 am »
moved in featured section

Offline rivereye

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« Reply #136 on: February 22, 2006, 01:13:00 pm »
cool. I added the fallback thing like you asked
>(<')

Offline DJ Omnimaga

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Rivereye
« Reply #137 on: February 22, 2006, 02:02:00 pm »
cool I cant wait to see what it give like result

Offline rivereye

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« Reply #138 on: February 23, 2006, 01:27:00 pm »
working on spells right now
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Offline kalan_vod

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Rivereye
« Reply #139 on: February 23, 2006, 02:44:00 pm »
Great, I hope we get a new ss or beta soon :Dbiggrin.gif!

Offline rivereye

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Rivereye
« Reply #140 on: February 24, 2006, 03:49:00 am »
I hope so too. All depende on how bad my math classes are in the coming weeks
>(<')

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Rivereye
« Reply #141 on: February 24, 2006, 06:30:00 pm »
Wow, the game looks cool. I'm amazed you ever got the emulator to work. (I'm still strugling to get a r0m from my calcs :(sad.gif )

Offline rivereye

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Rivereye
« Reply #142 on: February 25, 2006, 03:13:00 am »
thanks. This took a lot of work. If you want some emulator help Jon, IM me
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Offline rivereye

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Rivereye
« Reply #143 on: February 25, 2006, 11:46:00 am »
quick question, can someone recomend to me a good ASCII RPG to model this off of (engine wise)
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Offline DJ Omnimaga

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Rivereye
« Reply #144 on: February 25, 2006, 02:29:00 pm »
uhm i dont understand your question much. For other ASCII RPG I would recommend looking at the old T14 demo at ticalc.org and maybe Illusiat 12. Illusiat 12 is friggin huge tho  

Offline rivereye

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« Reply #145 on: February 25, 2006, 02:44:00 pm »
well, for ideas or something. might speed up progress
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Offline kalan_vod

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Rivereye
« Reply #146 on: February 25, 2006, 03:40:00 pm »
Well I am not sure if you need a scrolling one or not, but my MazesNow game would do scrolling. Or tomorrow when I have time I can optimize your current engine.

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Rivereye
« Reply #147 on: February 25, 2006, 03:56:00 pm »
did u look at Tifreak8x's rpg kit, it seems to offer alot...or just pokemon purple, look at the sourcecode :)smile.gif

Offline rivereye

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« Reply #148 on: February 25, 2006, 04:32:00 pm »
ok, I will look at those

Kalan, if you do, let me know what you do. I think only the Walking needs some, but the battle might be able to use some
>(<')

Offline kalan_vod

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Rivereye
« Reply #149 on: February 25, 2006, 08:23:00 pm »
The engine is the most recent zip right?

Well I got bored and optimized it a bit.
http://www.savefile.com/files.php?fid=3689719

Take a look at the optimizations I did, and if you don't understand it let me know. I would list them, but there were quite a few.