Author Topic: Rivereye  (Read 31429 times)

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Offline rivereye

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Rivereye
« Reply #45 on: December 12, 2005, 04:55:00 am »
how was it on speed is what I was wondering.
>(<')

Offline DJ Omnimaga

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Rivereye
« Reply #46 on: December 12, 2005, 10:55:00 am »
i tried in PindurTI and it ran pretty fast compared to mines

Offline rivereye

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« Reply #47 on: December 12, 2005, 10:57:00 am »
cool, I foumd someone at school with an 83+ who is willing to test
>(<')

tenniskid493

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Rivereye
« Reply #48 on: December 12, 2005, 05:19:00 pm »
The speed was fine.

Offline rivereye

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« Reply #49 on: December 13, 2005, 03:52:00 am »
thanks, I hope to try and have the engine with a menu up by tonight, no garuntees though
>(<')

BCTurk

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Rivereye
« Reply #50 on: December 13, 2005, 06:03:00 pm »
Whoh!  Sorry I didn't get back to you sooner.  I need to get on the story line, but I did have a couple questions.

1) When you said Sci-Fi/Mideval, did you mean a mix between the two (Shining Force) or one or the other?

2) The main char. and his arch enemy have what kinds of personalities.

3) Anything in perticular (sp?) that you would like incorporated in?

I'll give you a basic overview, which you can tweak and such to your liking soon.  Sorry again about the late reply.

Offline rivereye

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« Reply #51 on: December 14, 2005, 03:41:00 am »
thanks, I think we should chat on IM or something so we can get something together and not revel the plot line. This should be done once the engines are completed, this way we know what will work.

Also, the next version of the walking engine should be out by the weekend. This one will include the in game menu, and should be a better idea on how this will work. Then the battle engine will be started on (I hope I can get this comleted as quickly as possible)
>(<')

dragon__lance

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Rivereye
« Reply #52 on: December 14, 2005, 01:06:00 pm »
sound good :)smile.gif

Offline rivereye

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« Reply #53 on: December 14, 2005, 02:38:00 pm »
looks like when I get this done, I will be done with the walking engine, plus or minus a few things, and it will be all battle till then, then add the two together and see what happens
>(<')

BCTurk

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Rivereye
« Reply #54 on: December 15, 2005, 06:49:00 am »
Ok, the best option to chat is over IRC.  I should be on from about 1 to 4 today (I'm in MST).  What chatroom do you want to meet up in?

Offline rivereye

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« Reply #55 on: December 15, 2005, 10:15:00 am »
any of them, that would make it from 3-7 for me (EST), I think #omnimaga might be our best option, but #rivereye I own, your call.

Edt: I hope you mean EFNET (where this channel is)
>(<')

BCTurk

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Rivereye
« Reply #56 on: December 15, 2005, 10:33:00 am »
Yup.  Um...ok, I'll be in rivereye soon!

Offline rivereye

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« Reply #57 on: December 15, 2005, 12:29:00 pm »
ok, there is a start to the stroy line, thanks to BC Turk here, but most of it will not be added until I start doing the actual game, though some of it will be for engine testing.

Kevin, it looks like then when the battle engine is done that you can feature if you choose, but no until then
>(<')

Offline DJ Omnimaga

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Rivereye
« Reply #58 on: December 15, 2005, 02:04:00 pm »
hmm yeah #omnimagaa was down earlier its back now

Offline rivereye

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« Reply #59 on: December 15, 2005, 02:23:00 pm »
anyway, oh well, expect a new walking engine by monday (I hope)
>(<')