Author Topic: RlrBll  (Read 10149 times)

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Zeromus

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RlrBll
« on: May 03, 2006, 10:00:00 am »
Simple concept, a ball rolling around a level, though, the levels are gonna be intresting. I'll be borrowing some elements from the Sonic The Hedgehog games like springs and loop like structures. I can also have walls you can be on, and in front of (by adjusting the fPart) and now for the best part, the imagery!

user posted image
user posted image

Funfun, everything in blue is an interaction with the envryonment, everyhting in dark yellow (wait, forgot those tiles ^^) is background, and everything in red is you.

shadow

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RlrBll
« Reply #1 on: May 03, 2006, 10:08:00 am »
sweet
this reminds me of the pipe game you know were u have to build pipes before the goo comes out, very addicting (don't ask why this  game reminds me of that, couse i don't know either)

Offline DJ Omnimaga

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RlrBll
« Reply #2 on: May 03, 2006, 10:24:00 am »
wow that sounds like it would be a wacky game, I would like to see this come out

Offline Radical Pi

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« Reply #3 on: May 03, 2006, 10:48:00 am »
Ooh, another project I will find addicting!

Q: Where will levels end; special tile?
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Zeromus

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RlrBll
« Reply #4 on: May 03, 2006, 10:50:00 am »
The levels will end after you pass through a gate. The gates are easy to find, and get to.

Offline kalan_vod

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RlrBll
« Reply #5 on: May 03, 2006, 11:03:00 am »
Fun game! I want to try it :Ptongue.gif. I hope to see it soon.

Offline Radical Pi

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« Reply #6 on: May 03, 2006, 11:05:00 am »
So will there be dead ends (one way) or enemies of any kind? It's more fun when you can lose...
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Offline kalan_vod

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RlrBll
« Reply #7 on: May 03, 2006, 11:07:00 am »
Traps, edges to fall off.

shadow

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RlrBll
« Reply #8 on: May 03, 2006, 11:29:00 am »
any bonuses? like flying or invinable or able to go underwater?

Offline Radical Pi

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« Reply #9 on: May 03, 2006, 11:35:00 am »
I don't think those kinds of bonuses would fit in with this game, but maybe a speed bonus ;)wink.gif
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Zeromus

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RlrBll
« Reply #10 on: May 03, 2006, 01:08:00 pm »
No speed bonus, underwater can be done normally, but you go 1/2 the speed (or just slower), there can't be dead ends really, there are endless pits (well, you fall off the map and die) there are also tiles that hurt you (spikes, electricity (in later levels), ect.) and no enemies because this was thought up on the idea of an enemyless envrionment

NEW IMAGE!!!

user posted image

The dotted line is your path

Offline kalan_vod

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RlrBll
« Reply #11 on: May 03, 2006, 04:49:00 pm »
o.oblink.gif

I can't wait for a demo, did you make any progress on the game?

Zeromus

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RlrBll
« Reply #12 on: May 04, 2006, 08:08:00 am »
technally all it is atm is psudeocode and pics :Ptongue.gif

Offline Radical Pi

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« Reply #13 on: May 04, 2006, 09:48:00 am »
A demo would still be nice ^^

and OMG that screeny is...well, not very amazing itself, but now I'm eagerly waiting for the confusing puzzle levels you will make!
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RlrBll
« Reply #14 on: May 04, 2006, 10:16:00 pm »
this sounds... *m00!!!!*
whoops couldn't contain myself... great work!