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Omnimaga
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Other Calc-Related Projects and Ideas
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rogue like game
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Topic: rogue like game (Read 19139 times)
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necro
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rogue like game
«
on:
October 08, 2005, 02:35:00 pm »
a rogue like game, it alows you to wander a giant world (randomly generated). A map is randomly generated and is a matrix of rooms, each of which is premade and compressed. You will move around and fight enemies in each 8X8 room, and towns also exist with a number of stores. As well, up and down "stairs" alow you to venture deeper into the world where more powerful monsters exist. Lots of items and weapons, tons of spells, and custimisation options should make this one great game. Graphics will be simplistic 8X8 b/w tiles and I hope to keep everything good and clear as to what they are. Also, a class system will exist but you will be alowed to change classes some how.
Items types as of now:
weapon(bows, swords, axes, ect.)
amo(for use in bows and such)
staff(improve magics quality)
armor(sheilds,helms,ect)
potion(magic in one use form)
scrolls(")
food (some have special affects like musherooms and magic sustinances)
gold(money)
acsessory (ring, broach, necklase, ect.)
all of which there will be many diffrent kinds of
-featured/implemented
shops (no inventory lists yet),menu, collision
-needed
enemies/AI,spells,items,to switch from asci to graphical,quests
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
rogue like game
«
Reply #1 on:
October 08, 2005, 03:16:00 pm »
cool I hope you can get it to run fast enough
and finish it as well.
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necro
LV9
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Posts: 1295
Rating: +17/-2
+3 vaporal mustache
rogue like game
«
Reply #2 on:
October 09, 2005, 03:26:00 am »
speed isn't an issue, it is all turn based and rather simple for MOST things...
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
necro
LV9
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Posts: 1295
Rating: +17/-2
+3 vaporal mustache
rogue like game
«
Reply #3 on:
October 10, 2005, 06:45:00 am »
Well, if you are wondering how it looks, here is the first room (room 0, only on level 0...and prevents you from going beyond as it lacks any up stair cases)
the rooms are all 6/6 BTW, and for a very good reasons...
also, I have finished my list of commands and am programming each command...some might not happen
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
rogue like game
«
Reply #4 on:
October 10, 2005, 10:13:00 am »
oh nice, reminds me Calcrogue but more graphical
does it use xLIB?
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Ranman
LV10
31337 u53r (Next: 2000)
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Rating: +83/-0
rogue like game
«
Reply #5 on:
October 10, 2005, 01:29:00 pm »
QuoteBegin-necro+10 October 2005, 12:45-->
QUOTE
(necro @ 10 October 2005, 12:45)
the rooms are all 6/6 BTW, and for a very good reasons...
This looks and sounds very cool. Keep us posted on your progress.
I am curious as to your reasons for the 6x6 rooms. I love to hear how people think.
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
necro
LV9
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Posts: 1295
Rating: +17/-2
+3 vaporal mustache
rogue like game
«
Reply #6 on:
October 10, 2005, 01:49:00 pm »
6X6 explination:
screen displays a 8X8 area, I don't want to have to do any special aligning to prevent you from going into a wall in another room...so, if they are 6X6 then the next rooms are displayed to.
144444445
2CCCCCC6
2CCCCCC6
2CCCCCC6
2CCCCCC6
2CCCCCC6
2CCCCCC6
377777778
data from rooms:1,2,3,4,5,6,7,8, and Current as the are displayed on screen
yes, it uses xlib...though I may use the regular(non-app) one so I could bundle all of the data into a asm file or flash app via basic and builder and make it 83 compatible.
Also, I am making it because Rouge(83+flash) is such an uterly crappy game...when Angband and such are are so awsome.
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
rogue like game
«
Reply #7 on:
October 10, 2005, 02:52:00 pm »
i remember having played a rogue game in BASIC from a french site onced but it was crappy and slow
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necro
LV9
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Posts: 1295
Rating: +17/-2
+3 vaporal mustache
rogue like game
«
Reply #8 on:
October 10, 2005, 04:07:00 pm »
hmm...is there a french ticalc.org like site?
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
Ranman
LV10
31337 u53r (Next: 2000)
Posts: 1354
Rating: +83/-0
rogue like game
«
Reply #9 on:
October 10, 2005, 04:28:00 pm »
QuoteBegin-necro+10 October 2005, 22:07-->
QUOTE
(necro @ 10 October 2005, 22:07)
hmm...is there a french ticalc.org like site?
Try chatting with Omnimaga member 'mic'. I think he is also a staff member of:
http://www.ti-bank.fr.tc
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Ranman
Bringing Randy Glover's
Jumpman
to the TI-89 calculator. Download available at
Ticalc
.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
rogue like game
«
Reply #10 on:
October 11, 2005, 02:37:00 am »
yeah that site is some kind of ticalc.org like site, but it mostly have the good games, not all that BASIC crap. There is another french website where I am forum moderator which only have TI-83+ games, again, only the best ones:
http://www.ti-center.com
and another one but not all programs are good
http://www.ti83plus.online.fr
EDIT oh and I must not forget:
http://ti83.free.fr
yet another one I loved this site!!!
too bad it hasn t been updated for 5 years though
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necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
rogue like game
«
Reply #11 on:
October 22, 2005, 11:56:00 am »
well, I have have decided how melee damge and status conditions will be decided, and based on it I have put together a list of some 60 monsters and stats and stuff, and I am fidling with the system to come up with optimaly balanced stats for them
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
rogue like game
«
Reply #12 on:
October 22, 2005, 12:06:00 pm »
nice, will you have some screenshot of some of them in action soon?
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necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
rogue like game
«
Reply #13 on:
October 23, 2005, 01:10:00 pm »
as soon as I can fix/buy a new silver link to trandfer, I will be willing to put in the graphics...right now, I would have to type sevral hundred lines of code into graphlink...which I don't want to do. My ditherer is all on computer so far, so I will can take pics easily
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I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
rogue like game
«
Reply #14 on:
October 23, 2005, 01:15:00 pm »
ouch I understand that, trust me, it was no fun typing ROL1 code by hand in my calc, plus the pics
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rogue like game