Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
RPG, still nameless, my first project
« previous
next »
Print
Pages:
1
2
[
3
]
4
5
...
9
Go Down
Author
Topic: RPG, still nameless, my first project (Read 27990 times)
0 Members and 2 Guests are viewing this topic.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
RPG, still nameless, my first project
«
Reply #30 on:
February 05, 2006, 11:58:00 am »
wow cool stuff so far, I wasnt even that good when I started
keepup the good work :ru13z:
Logged
Krid
Guest
RPG, still nameless, my first project
«
Reply #31 on:
February 06, 2006, 08:51:00 am »
No update today
I have a cold and I feel quite crappy, so I didn't bother with programming. To be continued
Logged
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
RPG, still nameless, my first project
«
Reply #32 on:
February 06, 2006, 10:23:00 am »
I hope you feel better soon
[ot]I just got my walking engine to work on 100 % strings, with very little loss in speed[/ot]
Logged
>(<')
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
RPG, still nameless, my first project
«
Reply #33 on:
February 06, 2006, 01:35:00 pm »
I hope you feel better soon
QuoteBegin-rivereye+6 February 2006, 16:23-->
QUOTE
(rivereye @ 6 February 2006, 16:23)
[ot]I just got my walking engine to work on 100 % strings, with very little loss in speed[/ot]
that means you work again on your RPG? %)
Logged
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
RPG, still nameless, my first project
«
Reply #34 on:
February 06, 2006, 01:51:00 pm »
only during class right now, aka, when I can't get on a computer to work on web pages
Logged
>(<')
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
RPG, still nameless, my first project
«
Reply #35 on:
February 06, 2006, 01:56:00 pm »
QuoteBegin-rivereye+6 February 2006, 19:51-->
QUOTE
(rivereye @ 6 February 2006, 19:51)
only during class right now, aka, when I can't get on a computer to work on web pages
well thats what I did in hi school
when we finished all our school work, but at that time i had no computer at hope so I worked on it at home as well
Logged
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
RPG, still nameless, my first project
«
Reply #36 on:
February 06, 2006, 02:34:00 pm »
of course I have my laptop with me at all times, so really, there isn't much time. But thanks to Alex10819, getting my files up will not be too much hassle
Logged
>(<')
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
RPG, still nameless, my first project
«
Reply #37 on:
February 06, 2006, 02:39:00 pm »
QuoteBegin-rivereye+6 February 2006, 20:34-->
QUOTE
(rivereye @ 6 February 2006, 20:34)
of course I have my laptop with me at all times, so really, there isn't much time. But thanks to Alex10819, getting my files up will not be too much hassle
*
xlibman
Logged
BCTurk
Guest
RPG, still nameless, my first project
«
Reply #38 on:
February 06, 2006, 02:51:00 pm »
Oh, you did that too xlibman??
Logged
rivereye
LV8
Addict (Next: 1000)
Posts: 996
Rating: +0/-0
RPG, still nameless, my first project
«
Reply #39 on:
February 07, 2006, 03:21:00 am »
well, IF I get infected, then progress will take longer because I will be solving the issue
Logged
>(<')
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
RPG, still nameless, my first project
«
Reply #40 on:
February 07, 2006, 05:44:00 am »
Are you feeling better today Krid?
*Hopes to see more progress than I show on my other projects
.
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
RPG, still nameless, my first project
«
Reply #41 on:
February 07, 2006, 05:46:00 am »
well kalan you are prbly the one progressing the fastest so far O_O
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
RPG, still nameless, my first project
«
Reply #42 on:
February 07, 2006, 05:52:00 am »
Well with side projects lol.
Anyways I can't wait to try a demo or see the greatness of your skills soon!
Logged
Krid
Guest
RPG, still nameless, my first project
«
Reply #43 on:
February 07, 2006, 06:13:00 am »
Kind words
Currently I still feel pretty bad, but it will only be better from now on. Expect an update of my planned feature soon
What I noticed when looking trough some posts on forums, is that most BASIC code is _very_ optimized. So much that it's harder for me to understand, as a beginner. So certain parts of my game might not be as efficient as possible.
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
RPG, still nameless, my first project
«
Reply #44 on:
February 07, 2006, 06:18:00 am »
Well that is ok, we all had to start somewhere. My code is unoptimized for some people, heck even kevins is. But if you need help we have been saying we would help and I know you know that
.
Logged
Print
Pages:
1
2
[
3
]
4
5
...
9
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
RPG, still nameless, my first project