Author Topic: RPG, still nameless, my first project  (Read 28899 times)

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Offline Radical Pi

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RPG, still nameless, my first project
« Reply #90 on: March 10, 2006, 12:01:00 pm »
kalan is accepting code for optimizations? I might take advantage of this chance... :Dbiggrin.gif
I look forward to playing this.
One of these days I'll get a sig I'm really proud of.

Offline kalan_vod

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« Reply #91 on: March 10, 2006, 12:41:00 pm »
Hehe, I am always up for a challenge! I can't wait to get a chance to work on this!

Offline DJ Omnimaga

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« Reply #92 on: March 10, 2006, 01:07:00 pm »
*xlibman hopes to play soon ^^

btw krid if you dont want to use a additional program for the omnimaga logo you can just use the dutch app on this page

http://education.ti.com/educationportal/appsdelivery/download/download_interim.jsp?applicationId=108&contentPaneId=2&cid=US

all your calc menus will change to dutch language, then go to CATALOG, select the very first option at the top, and type in the Omnimaga special letters. The o and the a are found there. the N is basically the Pi symbol and the i can be typed by pressing [2nd] and [.]. Then you can have the Omnimaga logo as it is on the top banner of this website. I though about that since you arent native english speaker and all language app for ti calcs add this option in the catalog ;)wink.gif

dragon__lance

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RPG, still nameless, my first project
« Reply #93 on: March 10, 2006, 02:02:00 pm »
wow, will krid be the next kevin? i'm so envious, i wish i could finish projects as fast as  
u!! Keep it up! so when can we expect a beta version? :Dbiggrin.gif

Offline DJ Omnimaga

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« Reply #94 on: March 10, 2006, 02:56:00 pm »
seems like so! :Dbiggrin.gif I used to finish 35 hoursd long games in two months XDgni.gif... well of course I wasnt active on IRC and forums back then tho :Pblah.gif

Krid

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RPG, still nameless, my first project
« Reply #95 on: March 11, 2006, 05:29:00 am »
:oops:embarassed.gif You're making me shy :laugh:evillaugh.gif
This game can't really be compared with Kevin's work! They all included stories and stuff, which this game (proudly :love:love.gif ) lacks!

QUOTE
  • Make the Setup program look better.
  • LUK affects item drops

Both of these are done. I think I'll add Wings, an item that lets you warp back to town. Because if you want to go to town quick you'd have to die, with the current game.

Seems like kalan will have optimizing to do today, probably.

Edit: Wings are in! :)smile.gif

Krid

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RPG, still nameless, my first project
« Reply #96 on: March 11, 2006, 10:24:00 am »
And it's done! I encountered some bugs due to last minute changes, but I fixed them all I think :)smile.gif
Rebirth v1.0! kalan_vod will do the optimizing. Once that's done I'll overlook everything, create a readme and submit it to ticalc.org :)smile.gif

Hip hip hooray!

Offline Spellshaper

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« Reply #97 on: March 11, 2006, 11:13:00 am »
ukay O_Oshocked2.gif

great job! :bow:worship.gif

Offline DJ Omnimaga

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« Reply #98 on: March 11, 2006, 01:56:00 pm »
wow that was fast O_Oshocked2.gif cant wait to play ;)wink.gif

QuoteBegin-Krid+-->
QUOTE (Krid)
This game can't really be compared with Kevin's work! They all included stories

Illusiat 1, 2 and 3 and Mana Force 1 had a story O_Oshocked2.gif? No way ;)wink.gif

Offline Radical Pi

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« Reply #99 on: March 12, 2006, 04:19:00 am »
*Radical Pi
One of these days I'll get a sig I'm really proud of.

Krid

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RPG, still nameless, my first project
« Reply #100 on: March 12, 2006, 04:58:00 am »
Yes you can! I'll give it to you once the game is completed :)smile.gif
Kalan has to optimize 4 more programs.

Krid

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RPG, still nameless, my first project
« Reply #101 on: March 12, 2006, 09:16:00 am »
Little update;

Kalan has 3 programs to optimize left. He saved a grand total of 3432 bytes so far! At this rate it is not unlikely the game will be able to be ran from RAM entirely! Goooo kalan ;)wink.gif

Offline DJ Omnimaga

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« Reply #102 on: March 12, 2006, 09:49:00 am »
wow nice job, were u using flash gordon/resource to run them from archive before?

Offline Radical Pi

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« Reply #103 on: March 12, 2006, 10:56:00 am »
O_Oshocked2.gif I don't see how that much can be optimized off, unless it's a very big game. :Dbiggrin.gif (or when kalan joined he mispelled (sp?) god as vod. lol)
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Offline kalan_vod

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« Reply #104 on: March 12, 2006, 01:15:00 pm »
Well it uses resource, but if I take that out I can fit the whole game in RAM easily. I just need to optimize three more and recheck all the others for a few more tricks. The reason I like to be able to optimize is I am learning at the same time :Pblah.gif, I keep figureing out better ways of doing stuff.