Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
RPG, still nameless, my first project
« previous
next »
Print
Pages: [
1
]
2
3
...
9
Go Down
Author
Topic: RPG, still nameless, my first project (Read 27986 times)
0 Members and 1 Guest are viewing this topic.
Krid
Guest
RPG, still nameless, my first project
«
on:
February 02, 2006, 08:46:00 am »
My first post on one of the TI boards... *enjoys the moment*
My RPG. I already spoke to a few people on IRC, and let them know I am working on a RPG for the 83/84+ in BASIC. Since I am (almost completely) new to programming and the TI community, bear in mind that this project may disappoint you if you are expecting too much from it, it's my first serious attempt at a game.
I haven't seen a game like this on the platform yet. There are a bunch of RPG's, some very good (Kevin's work comes to mind), some very bad and some average games. Browsing trough the ticalc.org file archives I concluded that most of the so called "RPGs" consist of either A.)Text or B.)A battle engine. Only few actually let you actually walk around and battle.
I want a game to have player allocatable stats, making each character different, lots of items, monsters and environments.
I will be posting updates about progress I make (hopefully daily updates), and I might show some screenshots soon too. Before I list the current status of my game, I'd like to let everyone know that I am looking forward to learn more about programming and our precious calcs, and I hope to be a valueable asset to the community!
Status
Semi important info
I code in BASIC, and to start out I took a look at tifreak's tutorials. I modified his matrix homescreen walk/hit detection engine to fit my needs. I'm afraid I will have to ditch this and move on to strings because of space limitations, but I use Resource as a temporary solution, plus I think using matrices might make the switch to xLIB easier later on.
"So what do you have so far, Krid?"
Walking around (d'oh)
Random encounters with working battle(and you'll be getting a lot of these in this game)
A bunch of different maps
Stat sytem
More nice stuff, but I'm keeping that secret for now.
"What are you currently working on?
At the moment I'm recoding my shop, making the code a bit more efficient. Graphical wise it might be a tiny step back, but I should be able to make it nice enough.
I already have a monster db of 21 monsters, but you can't meet all of them in the game yet. This means I will have to create more maps... Which is quite tedious work with matrices..
Thanks for the attention and interest so far! Also I would be honored to chat with any of you in #tcpa or #omnimaga on EFnet, my nickname is the same.
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
RPG, still nameless, my first project
«
Reply #1 on:
February 02, 2006, 09:15:00 am »
Well, I hope my tutorials helped somehow... I think I state in that particular tutorial that I highly recommended strings anyways... But to each their own.
Do you have any screenshots yet? How about a story line?
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Krid
Guest
RPG, still nameless, my first project
«
Reply #2 on:
February 02, 2006, 09:26:00 am »
Your tutorial helped me out a whole lot, expect your name in the readme once I'm finished!
As for a story, I might add a small intro on a new game, but do not expect a real storyline or anything. What I'm working on should be compared to the games "Ragnarok Online" (PC) and "Shining Soul 2" (GBA). This means killing tons of monsters for exp and items, in order to become stronger and kill even more monsters.
Edit: Taking screenshots will be quite hard considering VTI crashes when I try to open the mem management menu (to archive the programs for Resource). I can't get pindurTI to work properly either
To take some shots I'll run my programs seperately on VTI, I guess. I want to clean up some things first, but you can expect the first shots fairly soon.
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
RPG, still nameless, my first project
«
Reply #3 on:
February 02, 2006, 11:32:00 am »
Well good.
I am glad to have been of some assistance.
Ok... Well, you should create a reason to just going around killing all kinds of monsters... Maybe to kill off their Master or something?
When I do screenshots, I simply take a still image of where I press on...
Makes it a lil easier...
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
RPG, still nameless, my first project
«
Reply #4 on:
February 02, 2006, 12:37:00 pm »
This looks like a good project.
Looks like 2006 will be a good year for RPG's
Logged
One of these days I'll get a sig I'm really proud of.
Liazon
Guest
RPG, still nameless, my first project
«
Reply #5 on:
February 02, 2006, 12:56:00 pm »
Waa!!!! I want to make an RPG too!!!
Logged
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
RPG, still nameless, my first project
«
Reply #6 on:
February 02, 2006, 12:58:00 pm »
QuoteBegin-your sig+-->
QUOTE
(your sig)
83+/84+ Strategy RPG|1%
Logged
One of these days I'll get a sig I'm really proud of.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
RPG, still nameless, my first project
«
Reply #7 on:
February 02, 2006, 01:13:00 pm »
welcome to forums krid, I hope this project come out , it look pretty nice
I am in a hurry now O_O
but what error do you get in PindurTI? Maybe I could help you getting it to work, if it doesnt work then there is also flash debugger, altough it isnt really good
Logged
Liazon
Guest
RPG, still nameless, my first project
«
Reply #8 on:
February 02, 2006, 01:13:00 pm »
not even a real RPG and DEM probably won't be finished until January 2007. Maybe even summer 2007.
Oh well, I'm sure Krid will do an awesome job. I wish you luck!!
Logged
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
RPG, still nameless, my first project
«
Reply #9 on:
February 02, 2006, 01:37:00 pm »
That's what I forgot, "Welcome to Omnimaga Krid!"
Logged
One of these days I'll get a sig I'm really proud of.
BCTurk
Guest
RPG, still nameless, my first project
«
Reply #10 on:
February 02, 2006, 02:22:00 pm »
Sounds pretty cool, if you ever need any storyline help, I can probably help you out. What kind of genre is this? Fantasy? SciFi?
Logged
dragon__lance
Guest
RPG, still nameless, my first project
«
Reply #11 on:
February 02, 2006, 02:35:00 pm »
sound cool! so will this kinda be like Fable? and welcome to the forums
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
RPG, still nameless, my first project
«
Reply #12 on:
February 02, 2006, 06:42:00 pm »
Hey I had the pleasure of talking with you on tcpa last night and I am happy you posted info of this. So far this looks freaking amazing!
Logged
Krid
Guest
RPG, still nameless, my first project
«
Reply #13 on:
February 02, 2006, 07:41:00 pm »
Thanks for the warm welcome everyone!
I have pindurTI working now (I think the problem was caused by different r0m versions), so expect screenshots later today.
The game will be in a fantasy setting.. Think Chain Mails and Swords
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
RPG, still nameless, my first project
«
Reply #14 on:
February 02, 2006, 07:54:00 pm »
Nice, isn't that midevil times?
Logged
Print
Pages: [
1
]
2
3
...
9
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
RPG, still nameless, my first project