Author Topic: Shadow Falls - New Alpha (3)  (Read 5827 times)

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saubue

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Shadow Falls - New Alpha (3)
« on: April 18, 2006, 12:18:00 am »
Hi Omnimaga users!

Does anyone remember Shadow Falls, the 68k RPG I started to work on in summer? However, I've had other projects in the meantime (and I still have) and recently I restarted development on Shadow Falls (after nearly 6 months).
I hope I'm able to release another alpha soon.

Please go to boolsoft ( http://81.223.81.123/boolsoft/board/viewtopic.php?t=22 ) for a full view of the changes and plans.

Alex

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Shadow Falls - New Alpha (3)
« Reply #1 on: April 18, 2006, 01:04:00 am »
Glad to have you back Saubue! I was afraid we've lost your project with the new forum and all. Kevin, you should make a sub-forum for Shadow Falls! (and Lemmings)

EDIT: Nice work on the Lemmings game too, your programs radiate quality!

- Alex

saubue

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Shadow Falls - New Alpha (3)
« Reply #2 on: April 18, 2006, 01:21:00 am »
Thank you alex. Kevin and I already spoke about a new sub-forum, and maybe there will be one soon.

Offline DJ Omnimaga

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Shadow Falls - New Alpha (3)
« Reply #3 on: April 18, 2006, 02:18:00 am »
OOh nice I'll make a sub forum asap

saubue

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Shadow Falls - New Alpha (3)
« Reply #4 on: April 18, 2006, 02:41:00 am »
OK, here's the new alpha with a new screenshot: http://81.223.81.123/boolsoft/board/viewtopic.php?t=24

Please try it out :)smile.gif

EDIT: Thanks for the sub-forum, Kevin  :Dbiggrin.gif

Offline DJ Omnimaga

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Shadow Falls - New Alpha (3)
« Reply #5 on: April 18, 2006, 05:58:00 am »
ooh great another demo ^^ I'll try it asap, I'll need TI emu because VTI doesnt work on my comp fine :(sad.gif

Liazon

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Shadow Falls - New Alpha (3)
« Reply #6 on: April 18, 2006, 05:59:00 am »
yay!! looks awesome!

Dragon__lance

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Shadow Falls - New Alpha (3)
« Reply #7 on: April 19, 2006, 01:11:00 pm »
the screenshot is amazing!!!! Great work! :Dbiggrin.gif:Dbiggrin.gif

Offline kalan_vod

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Shadow Falls - New Alpha (3)
« Reply #8 on: April 19, 2006, 01:57:00 pm »
I just thought I let you know that the game looks amazing! Maybe some sort of z80 port? :Dbiggrin.gif

saubue

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Shadow Falls - New Alpha (3)
« Reply #9 on: April 19, 2006, 02:00:00 pm »
Thank you all for your comments!

If you want to make a z8-port, feel free to do so, kalan_vod. I can't program z80 calcs (neither BASIC nor ASM), but I'd love to see someone port a game of mine  :Dbiggrin.gif

Please check out the Magic topic at boolsoft as well: http://81.223.81.123/boolsoft/board/viewtopic.php?t=28

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tenniskid493

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Shadow Falls - New Alpha (3)
« Reply #10 on: April 19, 2006, 02:56:00 pm »
cool..i'll check this out asap

Offline kalan_vod

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Shadow Falls - New Alpha (3)
« Reply #11 on: April 19, 2006, 03:45:00 pm »
Hehe, I do not plan on working with z80. But I hope someone pics it up! :Ptongue.gif

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Shadow Falls - New Alpha (3)
« Reply #12 on: April 20, 2006, 01:27:00 am »
it woul have to be an app, considering the game must be over 100 KB

Liazon

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Shadow Falls - New Alpha (3)
« Reply #13 on: April 20, 2006, 02:29:00 am »
The game's so complex! I still can't understand your C-code! :Dbiggrin.gif

saubue

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Shadow Falls - New Alpha (3)
« Reply #14 on: April 20, 2006, 03:15:00 am »
Another reason for this might be the author who makes his code more complex than the game itself sometimes  :wacko:wacko.gif