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Omnimaga
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Calculator Community
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Other Calc-Related Projects and Ideas
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Strategic Conquest
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Topic: Strategic Conquest (Read 11968 times)
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elfprince13
Guest
Strategic Conquest
«
on:
September 13, 2006, 10:13:00 am »
This is gonna be a port of the the classic Mac OS game
http://en.wikipedia.org/wiki/Strategic_Conquest
the game looks like this:
http://upload.wikimedia.org/wikipedia/en/c/c4/Sc3.jpg
(Not dial-up friendly)
the engine will be based of my new mapping engine so the first thing to do will be to convert all necessary sprites into the engine format
RIPPED SO FAR:
Water:
Land:
City:
Smoke Overlay for occupied city:
Tank:
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kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
Strategic Conquest
«
Reply #1 on:
September 13, 2006, 10:24:00 am »
Looks really nice, I guess it is similar to that of C & C?
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Liazon
Guest
Strategic Conquest
«
Reply #2 on:
September 13, 2006, 10:24:00 am »
teh city and tank sprites are pretty cool ^^
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elfprince13
Guest
Strategic Conquest
«
Reply #3 on:
September 13, 2006, 10:39:00 am »
thanks, I just realised they are distorted though, they are currently 16*16 and are supposed to be 16*12
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tenniskid493
Guest
Strategic Conquest
«
Reply #4 on:
September 13, 2006, 12:25:00 pm »
lol..I'm terrible at that game...but looks really cool, keep up the good work!
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elfprince13
Guest
Strategic Conquest
«
Reply #5 on:
September 13, 2006, 12:43:00 pm »
thanks
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Strategic Conquest
«
Reply #6 on:
September 13, 2006, 02:16:00 pm »
great to see its gonnna be ported! Is there a windows version btw? I woud like to play but i dont have a mac
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elfprince13
Guest
Strategic Conquest
«
Reply #7 on:
September 13, 2006, 02:24:00 pm »
nope, there isn't a windows version.... but soon there will be a calc version.....beware: its incredibly addicting.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Strategic Conquest
«
Reply #8 on:
September 13, 2006, 02:28:00 pm »
aaah I c ^^
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Dragon__lance
Guest
Strategic Conquest
«
Reply #9 on:
September 13, 2006, 03:13:00 pm »
Wow, this will be super cool to see the tilemapping engine in work!
Can't wait to hear more!
^^
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elfprince13
Guest
Strategic Conquest
«
Reply #10 on:
September 14, 2006, 12:20:00 am »
unfortunately you'll have to...IM not super man....
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Strategic Conquest
«
Reply #11 on:
September 14, 2006, 01:19:00 am »
or me >.< when I code I cant stop so I end up making a game that should take 6 month to make in 2 weeks
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elfprince13
Guest
Strategic Conquest
«
Reply #12 on:
September 14, 2006, 02:49:00 am »
hey, I resemble that remark
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elfprince13
Guest
Strategic Conquest
«
Reply #13 on:
September 21, 2006, 11:52:00 am »
QuoteBegin-"elfprince13"+-->
QUOTE
("elfprince13")
fighter::
troop transport::
REMAING:
Destroyer,
Submarine,
Battleship,
Carrier,
Bomber
also, what would you guys think if I decided to do this in asm?
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elfprince13
Guest
Strategic Conquest
«
Reply #14 on:
September 21, 2006, 01:34:00 pm »
sorry for the double post but Im too exuberant to keep this in:
1) this is now going to be in asm for DCS 6
2) done ripping, here's all of them:
Battleship:
Bomber:
Carrier:
City:
Destroyer:
Fighter:
Land:
Smoke overlay for occupied city:
Submarine:
Tank:
Transport:
Water:
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Strategic Conquest