Author Topic: Strategic Conquest  (Read 12129 times)

0 Members and 1 Guest are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Strategic Conquest
« Reply #30 on: September 24, 2006, 03:31:00 pm »
aaah sound lieka  good deal, oh and i would go with one thing at once btw, like start with the hi res sprites, then low res, or vice versa, will make stuff easier

elfprince13

  • Guest
Strategic Conquest
« Reply #31 on: September 25, 2006, 12:18:00 am »
dont worry, switching sprite size is easy ;)wink.gif

elfprince13

  • Guest
Strategic Conquest
« Reply #32 on: October 12, 2006, 04:41:00 am »
well, Ive decided against 16*16 entirely because of screen real estate issues. :(sad.gif

however several other things have been accomplished in the mean time;

mock-up game screen:

user posted image


working map generation code thanks to some help from Jim E:

c1-->
CODE
ec1
.nolist
#include "ion.inc"
_strcpy

Offline tifreak

  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2708
  • Rating: +82/-3
  • My Kung Fu IS strong...
    • View Profile
    • TI-Freakware
Strategic Conquest
« Reply #33 on: October 12, 2006, 05:01:00 am »
Looks nice :)smile.gif

*tifreak8x
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Strategic Conquest
« Reply #34 on: October 12, 2006, 05:21:00 am »
*xlibman

Offline lolje

  • LV5 Advanced (Next: 300)
  • *****
  • Posts: 299
  • Rating: +2/-0
    • View Profile
Strategic Conquest
« Reply #35 on: October 12, 2006, 06:01:00 am »
looks as if it would get a great game, elfeprince!^^
Hope to get a Demo or somthing like that soon ...
83+/84+ xLIB projects
Age of culture II (~89%)

Contact: [email protected]

elfprince13

  • Guest
Strategic Conquest
« Reply #36 on: October 15, 2006, 02:09:00 pm »
thanks guys, I have one major bug I need to get worked out before any sort of demo.

user posted image

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Strategic Conquest
« Reply #37 on: October 15, 2006, 02:15:00 pm »
wow amazing! this is the main map rigth? i hope to play the demo soon ^^

elfprince13

  • Guest
Strategic Conquest
« Reply #38 on: October 15, 2006, 02:17:00 pm »
thats just something I was working on to see how the tiles looked with each other.

the demo won't have much playable, just random map generation and the ability to scroll around in the map, plus the working main menu, and the beauteous titlescreen.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Strategic Conquest
« Reply #39 on: October 15, 2006, 02:18:00 pm »
^.^

CureDesu

  • Guest
Strategic Conquest
« Reply #40 on: October 20, 2006, 04:32:00 pm »
*Cure777 cannot wait for this game much longer!


*Cure777 pokes elfprince until this is finshed

Oh, and for extra motivation......

SEIZURE INDUSING SMILEY PARADE!
*****************************
:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif:psychedelic:happy0075.gif

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Strategic Conquest
« Reply #41 on: October 21, 2006, 02:48:00 am »
I hope CDI wont try to open this page from his Mac computer  

elfprince13

  • Guest
Strategic Conquest
« Reply #42 on: December 07, 2006, 06:08:00 am »
user posted image

can't scroll yet so I generated a few different maps to get one that was interesting in the upper left corner, so stay for the whole screeny.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Strategic Conquest
« Reply #43 on: December 07, 2006, 01:06:00 pm »
wow nice to see new updates elf! This look pretty nice!  

elfprince13

  • Guest
Strategic Conquest
« Reply #44 on: December 09, 2006, 12:01:00 pm »
user posted image

under 2300 bytes and half that is the title screen.

the ability to open files has now been programmed, although atm all the files contain is a map. map generation is now fully functional. working on writing the map scrolling code.