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Omnimaga
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Super Mario ASCII
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Topic: Super Mario ASCII (Read 28079 times)
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Super Mario ASCII
«
Reply #45 on:
April 26, 2006, 01:50:00 pm »
ooh great I'll check it asap after making all sub forums
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Radical Pi
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Super Mario ASCII
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Reply #46 on:
April 26, 2006, 02:03:00 pm »
I might as well start with L2 now. Jumping. I will be trying to understand how it was done in Elf's version. That might give me an idea of where to start.
*I forgot this would become a subforum. (^_>^)
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One of these days I'll get a sig I'm really proud of.
kalan_vod
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Super Mario ASCII
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Reply #47 on:
April 26, 2006, 02:22:00 pm »
QuoteBegin-xlibman+Apr 26 2006, 07:50 PM-->
QUOTE
(xlibman @ Apr 26 2006, 07:50 PM)
ooh great I'll check it asap after making all sub forums
Same for me, I have alot to test now
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Super Mario ASCII
«
Reply #48 on:
April 27, 2006, 01:07:00 am »
With all Omnimaga release I think my file testing pending queue will beat ticalc.org's file pending queue from
http://www.ticalc.org/archives/news/articles/7/78/78717.html
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kalan_vod
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Super Mario ASCII
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Reply #49 on:
April 27, 2006, 04:00:00 am »
Haha, are you really making a upload form?
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Radical Pi
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Super Mario ASCII
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Reply #50 on:
April 27, 2006, 10:15:00 am »
El-oh-el, I believed the headline until I noticed the red border. :lol:
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One of these days I'll get a sig I'm really proud of.
DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Super Mario ASCII
«
Reply #51 on:
April 27, 2006, 12:51:00 pm »
I was j/k I meant I had so many stuff to test lately ^^
Thing you dont realise though is that even though the news is fake it was red bordered only because they made the news funny, but ticalc.org pending queue REALLY reached that many files in early 2003. Actually it hit 1378 files at one point, which Joey Gannon processed with his teamate back then. That must have been LOOOOONG o.o
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elfprince13
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Super Mario ASCII
«
Reply #52 on:
April 27, 2006, 02:26:00 pm »
QuoteBegin-xlibman+Apr 27 2006, 06:51 PM-->
QUOTE
(xlibman @ Apr 27 2006, 06:51 PM)
I was j/k I meant I had so many stuff to test lately ^^
Thing you dont realise though is that even though the news is fake it was red bordered only because they made the news funny, but ticalc.org pending queue REALLY reached that many files in early 2003. Actually it hit 1378 files at one point, which Joey Gannon processed with his teamate back then. That must have been LOOOOONG o.o
and we complain now if it gets over 50....
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
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CodeWalrus founder & retired Omnimaga founder
Super Mario ASCII
«
Reply #53 on:
April 27, 2006, 02:34:00 pm »
sound nice so far (I tried Layer 1)' could you make it so it only scroll when u reach the edge of the screen (like 8 rows to the left), because it might be a lil slow if scrolling everytime you move. Or Maybe have it scroll like TVF, like 4 rows to the left everytime you reach the 3/4 of the screen?
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kalan_vod
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Super Mario ASCII
«
Reply #54 on:
April 27, 2006, 03:39:00 pm »
The link is teh broken!
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Super Mario ASCII
«
Reply #55 on:
April 27, 2006, 03:44:00 pm »
yeah it was down earlier, I got it to load fine later, but it was slllllllllllllllooooooooooooooooooowwwwwwwwwww
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kalan_vod
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Super Mario ASCII
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Reply #56 on:
April 27, 2006, 03:50:00 pm »
I waited like 3 mins, and it timedout.
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Radical Pi
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Super Mario ASCII
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Reply #57 on:
April 28, 2006, 09:52:00 am »
I can't help with down links, except upload it somewhere else ^^, but I've noticed recently most of my posts were short sentences with a link at the end.
The scrolling idea is good, but shouldn't change speed too dramatically. Right now the scrolling is in a For( loop but to speed it that will eventually be a very long Output(. Speed vs Memory, here amphetamines wins.
I wanted to try to replicate the real SM is best I can, but not if it goes to slow.
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One of these days I'll get a sig I'm really proud of.
DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Super Mario ASCII
«
Reply #58 on:
April 28, 2006, 12:07:00 pm »
Savefile.com ^^
Speed shouldnt be a big problem, but I was just wondering if it would be faster in scrolling by multiple columns, I didnt tried tho
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Radical Pi
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Super Mario ASCII
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Reply #59 on:
April 28, 2006, 12:34:00 pm »
If speed ever becomes a concern, it'll be because of enemies.
On that subject, which seems like a better idea: Enemies moving all the time, or enemies only moving onscreen when you can see them?
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One of these days I'll get a sig I'm really proud of.
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Super Mario ASCII