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Omnimaga
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Tanzen Sie Tanzrevolution
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Topic: Tanzen Sie Tanzrevolution (Read 15537 times)
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kalan_vod
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Tanzen Sie Tanzrevolution
«
Reply #30 on:
February 17, 2006, 01:08:00 pm »
Well I would like to, but I am not much into doing stuff with others code.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Tanzen Sie Tanzrevolution
«
Reply #31 on:
February 17, 2006, 01:56:00 pm »
now to make that FFR<>XXR<>TST level converter... %)
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kalan_vod
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Tanzen Sie Tanzrevolution
«
Reply #32 on:
February 17, 2006, 01:59:00 pm »
LOL, I highly doubt you guys have haults (air time in ddr). But that would be really cool!
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Tanzen Sie Tanzrevolution
«
Reply #33 on:
February 17, 2006, 02:06:00 pm »
yeah we can just disable some features in games. Like FFR doesnt have custom song speed but xxr does and xxr has SE only levels so I can remove some stuff in the list and convert
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kalan_vod
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Tanzen Sie Tanzrevolution
«
Reply #34 on:
February 17, 2006, 02:07:00 pm »
Well let me finish this up and then we can talk
.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Tanzen Sie Tanzrevolution
«
Reply #35 on:
February 17, 2006, 02:08:00 pm »
well then I need the motivation and time to do it :?
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kalan_vod
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Tanzen Sie Tanzrevolution
«
Reply #36 on:
February 17, 2006, 02:11:00 pm »
Hah, me too. When I make ddr levels I try to make them as close to the real song. That mean I have to play some ddr
.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Tanzen Sie Tanzrevolution
«
Reply #37 on:
February 17, 2006, 02:12:00 pm »
At least it should be easy to convert. I wish I had time to redo original DDR simfiles for my game
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kalan_vod
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Tanzen Sie Tanzrevolution
«
Reply #38 on:
February 17, 2006, 02:15:00 pm »
Thanks to kevins' idea, I might make the levels compress, and I will regulate the game speed by decrypting the levels!
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Tanzen Sie Tanzrevolution
«
Reply #39 on:
February 17, 2006, 02:16:00 pm »
for the level converter just let me know of the encryption/decryption formula though so I can do the converting easier >.<
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kalan_vod
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Tanzen Sie Tanzrevolution
«
Reply #40 on:
February 17, 2006, 02:17:00 pm »
Yeah it wouldn't be hard, I made one before for compwiz and it was basicly (-54125+3,1) that would be 3 times of 1.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Tanzen Sie Tanzrevolution
«
Reply #41 on:
February 17, 2006, 02:27:00 pm »
converting to strings might work too, but it would be slow to convert on the flow
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kalan_vod
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Tanzen Sie Tanzrevolution
«
Reply #42 on:
February 17, 2006, 02:29:00 pm »
Converting the string names? Well yours might not since it works with graphics and mine uses ascii.
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Tanzen Sie Tanzrevolution
«
Reply #43 on:
February 17, 2006, 02:32:00 pm »
I meant List->string conversion
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kalan_vod
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Tanzen Sie Tanzrevolution
«
Reply #44 on:
February 17, 2006, 02:33:00 pm »
Ahh, well I they are mostly less than 16 char strings (they are stored in one large string).
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Tanzen Sie Tanzrevolution