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Omnimaga
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Team Battles
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Topic: Team Battles (Read 59426 times)
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ASHBAD_ALVIN
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Team Battles
«
on:
October 27, 2010, 03:54:48 pm »
Hello, there kind sirs,
I have came up with a new contest idea simular to that of cage matches but will be running at the same time as it with no conversing between the two. I present you... TEAM BATTLES!
Description
: Basically,the point of this contest is to let people participate in a team project, and verse another team at the same time. The reason for this contest? There apparently has been an activity spike here at omnimaga; yesterday, for the first time ever we had 100 people logged on at the same time -- a HUGE milestone for the present Omnimaga community. To meet up with demand for people eager to enter a programming contest to display their skills, team battles will challenge 4 PEOPLE at one time to see how well the can code, and more importantly how well they can work with a team of fellow omnimagians.
Contestants per match
: 4 total; 2 teams consisting of 2 people each.
How the deadlines work
: After both teams accept the challenge, and I the judger announces the beginning of the coding period, the two teams will have 1 week to finish their project and have a representative turn it in to me via PM by no later than 12 PM eastern standard time on the deadline day.
Judging
: Both teams will be evaluated by me and two other judges, picked prior to the match based on skill and ability to criticise constructively. The evaluation will be in 3 sections: one section to award up to 10 points based on how well the programmers worked in their team, based on the final source documents and forum posts. Another section will be awarding a total of 9 points split between the teams -- 3 points are awarded to a team for each vote a judge makes on their favorite product. The last section will be a community poll, where each vote for a team's product will award that team with 1 point. The winning team of the match will face a newly assembled team, and the losing team will be given complementary userbars (losers out system)
Rewards for winning
: The losing team will win complementary userbars while the winning team will be given ultra flashy coolio winner userbars, the Forge award, and a possibility of other random prizes that somehow correlate to the match subject.
list of waiting contestants as of now:
Axe
Builderboy
ztrumpet
Raylin
shmibs
happybobjr
Qwerty.55
Runer112
BASIC
ScoutDavid
Yunhua98
ztrumpet
Builderboy
Raylin
happybobjr
Querty.55
Meishe91
Matthias1992
do YOU want to participate in these exciting matches? Please send me a PM telling me what calculators and languages you program for. The two languages are as follows: Axe and TI BASIC(83+/se,84+/se,Nspire with 84+ keypad).
Current Match:
yunhua98
Qwerty.55
vs.
Raylin
«
Last Edit: November 20, 2010, 03:56:47 pm by ASHBAD_ALVIN
»
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squidgetx
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rawr.
Re: Team Battles
«
Reply #1 on:
October 27, 2010, 03:56:26 pm »
z80 BASIC....means TI BASIC, right? You might want to change that since most people see 'z80' and read 'assembly' when in that context (I know I do), so they might get confused
«
Last Edit: October 27, 2010, 03:57:03 pm by squidgetx
»
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[url=http://www.omnimaga.org/index.php?topic=5988.msg117813#msg117813]Check out the demo now!
- Current progress: battle engine and stuff
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User of Axe | zStart | TokenIDE | CalcGS | MirageOS
ASHBAD_ALVIN
Guest
Re: Team Battles
«
Reply #2 on:
October 27, 2010, 03:57:13 pm »
yeah, it's TI BASIC for z80 calcs 83+ and above
EDIT: changed to say what calcs z80 BASIC applies to to avoid confusion
«
Last Edit: October 27, 2010, 03:59:24 pm by ASHBAD_ALVIN
»
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Builderboy
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Would you kindly?
Re: Team Battles
«
Reply #3 on:
October 27, 2010, 04:02:14 pm »
Hmmm i'm reluctant to participate in a group project, as per my experience they have never ever worked out
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ASHBAD_ALVIN
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Re: Team Battles
«
Reply #4 on:
October 27, 2010, 04:03:52 pm »
That's too bad, as I'm sure any team would love to have your experience on their side
«
Last Edit: October 27, 2010, 04:04:12 pm by ASHBAD_ALVIN
»
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squidgetx
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rawr.
Re: Team Battles
«
Reply #5 on:
October 27, 2010, 04:04:43 pm »
Well I meant that z80, when you're talking about a programming language, usually refers to the stuff that is coded on the computer (calc84, Iambian, etc.) and runs really fast, but is super hard to code. TI BASIC is the oncalc language that is much worse than z80 assembly in terms of speed and graphics, but is a lot easier. So when I see z80 and BASIC put next to each other, I get a little confused. I know what you mean but for others it might be unclear
(I know z80 also refers to the type of processor on the calc...and I thought the Nspire does ARM?)
«
Last Edit: October 27, 2010, 04:05:07 pm by squidgetx
»
Logged
Read my webcomic!
|
My SoundCloud
Projects:
[url=http://www.omnimaga.org/index.php?topic=5988.msg117813#msg117813]Check out the demo now!
- Current progress: battle engine and stuff
Proud author of:
Cuberunner
|
SpaceDash
|
The Psyche
|
XXEdit
|
AxeSynth
|
StickNinja
|
Gravity Guy
|
Embers:Phoenix
|
Zombie Gun
Axe: Need help optimizing?
User of Axe | zStart | TokenIDE | CalcGS | MirageOS
nemo
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Posts: 1203
Rating: +95/-11
Re: Team Battles
«
Reply #6 on:
October 27, 2010, 04:05:41 pm »
i'm not going to participate in this because i know how i structure my programs, and having to work with two other people would definitely throw me off.
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Builderboy
Physics Guru
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Posts: 5673
Rating: +613/-9
Would you kindly?
Re: Team Battles
«
Reply #7 on:
October 27, 2010, 04:06:09 pm »
I think i will join if we get enough participants, but remember you also need judges
So thats 9 people altogether participating, 6 contestants and 3 judges. Lets hope everybody joins! ^^
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ASHBAD_ALVIN
Guest
Re: Team Battles
«
Reply #8 on:
October 27, 2010, 04:06:58 pm »
I'll nominate DJ to be a judge, that takes care of one --I'm sure he'll do it
EDIT: I hope I didn't take advantage of you DJ, I realized that signing you up prematurely is very unfair, jut editing this in before it makes a bad impact
«
Last Edit: October 27, 2010, 04:14:18 pm by ASHBAD_ALVIN
»
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ASHBAD_ALVIN
Guest
Re: Team Battles
«
Reply #9 on:
October 27, 2010, 04:55:22 pm »
obviously, this isn't attracting people's interests. Does anybody have a suggestion that I can change part of the contest to make it more appealing?
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yunhua98
You won't this read sentence right.
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Posts: 2718
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Go take a dive in the River Lethe.
Re: Team Battles
«
Reply #10 on:
October 27, 2010, 04:56:30 pm »
maybe 2 memebers on a team?
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Spoiler
For
=====My Projects=====
:
Minor setback due to code messing up. On hold for Contest.
<hr>
On hold for Contest.
Spoiler
For
===Staff Memberships===
:
Have you seen any good news-worthy programs/events? If so, PM me with an article to be included in the next issue of
CGPN!
The Game is only a demo, the code that allows one to win hasn't been done.
To paraphrase Oedipus, Hamlet, Lear, and all those guys, "I wish I had known this some time ago."
Signature Last Updated: 12/26/11
<hr>
ASHBAD_ALVIN
Guest
Re: Team Battles
«
Reply #11 on:
October 27, 2010, 04:56:59 pm »
good idea! Hopefully that will be better
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jnesselr
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Rating: +81/-20
TAO == epic
Re: Team Battles
«
Reply #12 on:
October 27, 2010, 05:12:28 pm »
I am uninterested on this, because of the idea of a team. So it's a no fro me.
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Munchor
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Code Recycler
Re: Team Battles
«
Reply #13 on:
October 27, 2010, 05:14:05 pm »
I'll be IN for Npsire w/ 84keypad TI Basic
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ASHBAD_ALVIN
Guest
Re: Team Battles
«
Reply #14 on:
October 27, 2010, 05:14:48 pm »
I'll sign you up for BASIC -- the calc you decide to use doesn't matter as long it's in the list (which in this case, it is
)
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