Author Topic: The Chosen One  (Read 51072 times)

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Offline DJ Omnimaga

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The Chosen One
« Reply #135 on: December 21, 2005, 02:32:00 am »
nice he's still here at least, he hasnt been on tcpa for one week I think, unless he only come when we are sleeping and last post from him on MC was one week ago

tenniskid493

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The Chosen One
« Reply #136 on: December 24, 2005, 05:48:00 am »
I need a suitable replacement name for Djinni (the little monsters you catch that help you in battle...my avatar is a Jupiter Djinni) as that is a trademark of Camelot.  Any Ideas???

Offline Spellshaper

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The Chosen One
« Reply #137 on: December 24, 2005, 05:51:00 am »
hm... what do they look like?

tenniskid493

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The Chosen One
« Reply #138 on: December 24, 2005, 05:55:00 am »
user posted image

here's a picture of the four types, Venus, Mars, Jupiter, and Mercury (Earth, Fire, Wind, Water).  The pictures a little distorted but you can still get the main idea.

Offline Spellshaper

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The Chosen One
« Reply #139 on: December 24, 2005, 06:09:00 am »
what about:
- beholder
- elementary
- guardian



how do they help?
do they cast spells or what? :???:confus.gif

tenniskid493

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The Chosen One
« Reply #140 on: December 25, 2005, 10:01:00 am »
Yes, each one has some form a special move..some attack an opponent, some will revive one of your friends, some will boost your group's attack or defense etc.  And then, once you use them in battle, they become set so you can summon a form of magic, depending on how many of that type of element you have (Summoning 4 set Jupiter Djinni is much more powerful than 1 Jupiter Djinni.)  Also, in the 2nd Goldensun, they have elemental tablets that you have to find.  They let you summon a combination of like 1 Jupiter and 1 Venus, causing it to be more powerful than just summoning both Jupiter and Venus individually.  I was planning on incorporating some of these into my game, as a type of side quest.  However, i would probably only have 5-10 of them, not every possible combination.

[semi-offtopic]I just got an 89t for X-Mas. It's sweet! Does anyone have any recommended tutorials for getting to know all the functions and capabilities of it.

Note:  If I can get enough motiviation, after I complete The Chosen One for the 83+, I may port it to the 89, pending whether I've learned enough about my 89 or not, and whether there is a demand for it or not.[/semi-offtopic]

Offline Spellshaper

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The Chosen One
« Reply #141 on: December 25, 2005, 10:16:00 am »
very interesting :)smile.gif
but kinda complicated...

tenniskid493

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The Chosen One
« Reply #142 on: December 25, 2005, 10:18:00 am »
It sounds really complicated, but they way battles are done, its actually really easy to use.  It automatically lists the Djinni as set or standby, and under the summons menu, lists all the ones that you can currently use.  There is also the option (for more advanced battling) where if your first character is going to use a djinn that turn, you can summon it, even though it isn't set yet.  However, if something happens causing you to attack first (speed isn't the only thing that determines attacking order) and the djinn isn't set, you waste your turn.

Offline Spellshaper

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The Chosen One
« Reply #143 on: December 25, 2005, 10:21:00 am »
Well, I

tenniskid493

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The Chosen One
« Reply #144 on: December 25, 2005, 10:41:00 am »
Yea...the battle engine is what's holding me up from releasing the demo...that and overworld sprites...I realized how bad I really am at drawing terrain sprites...No wonder why I failed Junior High Art Class.

For the battle engines, I have all of these ideas, its just a matter of programming them.

Offline Spellshaper

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The Chosen One
« Reply #145 on: December 25, 2005, 10:44:00 am »
me 2 :oops:embarassed.gif
Sometimes I think I

Offline DJ Omnimaga

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The Chosen One
« Reply #146 on: December 25, 2005, 11:31:00 am »
wow sound nice it would be cool to see more 83+ games being ported to 89 series (if only someone ported reuben to C)

dragon__lance

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The Chosen One
« Reply #147 on: December 25, 2005, 02:24:00 pm »
or vice-versa, *cough, cough* (ultima) :Pblah.gif

tenniskid493

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The Chosen One
« Reply #148 on: December 28, 2005, 12:05:00 pm »
Progress:  Made some progress on my storyline and documented all of the variables I'm currently using, and all of the variables I plan to need.  Still no progress on my battle engine.  I really need to get motivated for that.  Is anyone really good at battle animations???  I'm going to need a lot of those and thats one of the things thats really stopping me from working.

dragon__lance

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The Chosen One
« Reply #149 on: December 28, 2005, 02:48:00 pm »
will the battle engine be like origional Golden Sun, or do u plan on making ur own custom one? as for animations, wat type? sword slash? magic? item?