Author Topic: The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like  (Read 61861 times)

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crzyrbl

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hmm.....ill see if i can fit in three.  im going to have plenty of puzzles  :)smile.gif

       
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Offline DJ Omnimaga

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oh nice, maybe 3 will be a bit slow but who knows. Also maybe this game will win the 2005 ticalc.org POTY :)smile.gif

thats if Spencer doesnt release his ASM Zelda this year as well tho O_Oshocked2.gif

       
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crzyrbl

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a BASIC game win a POTY...like that will happen.  
small news: i will be adding one more asm lib.  its so small, no one will even notice what with all the other prgms this game will include (im up to about 20).  im using it for the following reasons:
1. turn off run indicator
2. inverts text for, um, text
3. higher and lower contrast for cool effects
4. checking for avaliable RAM just in case someone is stupid enough to try to run the game with not enough RAM so that i can deny them
5. checking of ROM ver. and what model calc it is for compatiblity

just in case anyone is wondering, its called ZBASIC  

       
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Offline DJ Omnimaga

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QuoteBegin-crzyrbl+August 9, 2005, 01:19
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QUOTE (crzyrbl @ August 9, 2005, 01:19)
a BASIC game win a POTY...like that will happen.

why not? If the game is good enough we dont know, I had 2 BASIC game included in the 2004 POTY poll and they got more votes than some ASM games, again its not easy to win a POTY when you have more than one game included in the poll :?confused.gif

about ZBASIC, I am wondering if it checks if your calc is a 83+ or 84+ like ZCALCVER?  

       
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dysfunction

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This looks like it runs faster than DLQ, so you should probably be fine with 2.  

       
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crzyrbl

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QuoteBegin-Kevin+9 August 2005, 8:42
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QUOTE (Kevin @ 9 August 2005, 8:42)
about ZBASIC, I am wondering if it checks if your calc is a 83+ or 84+ like ZCALCVER?  

 it says that it puts either a 0 or 1 into X. if its a 0, it means its a TI-83+, and if its a 1, its a SE.  although i guess it meant to says a TI-83+ family calc with 2.5 times speed.  it says in the readme that if you want the calcver function only to just use ZCALCVER like you said, but i need more than half of ZBASIC's functions anyway.  

       
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Offline DJ Omnimaga

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oh so I guess Gambit didnt updated it, I am wondering if it would crash with teh 84+SE, mayeb for the time being you should use ZCALCVER as well (not the one on Omnimaga but the one on ticalc.org) because it can also output 2 if its a 84+ and 3 if its a 84+SE, or use ZBASIC (which hasnt been updated for that yet) but backup before trying in case  

       
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crzyrbl

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I DONT WHAT TEH CRASH MY BRAND-NEW 84+SE  :(sad.gif

       
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Offline DJ Omnimaga

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well I guess this would RAM clear or just domweird stuff, not harm the calc. The only thing to do now is to try (back up first) or use ZCALCVER for the time being. btw I updated ZCALCVER in the archive.  

       
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crzyrbl

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the whole point of using it was for the other functions though  :(sad.gif

This post has been edited by crzyrbl on 9 Aug, 2005, 13:25

       
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crzyrbl

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is ZCOPY better or worse, faster or slower, than Flash Gordon?  

       
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Offline DJ Omnimaga

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Faster, smaller, maybe better as well since you can have more controls and no memory overflow eeors but the pb is that you have to delete the program with codex before running Zcopy again

I need to get a talk with Gambit (the one who made the prgm) so he can fix that bug so we wouldnt need codex with ti anymore but its a bit hard because he only visits two of the forums I put on my black list and from which I banned myself and I only see him on #tcpa now :(sad.gif

       
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crzyrbl

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I AM SPOILING THE HOOK SHOT, YOU HAVE BEEN WARNED.  SCROLL DOWN FOR SCREENIE



















user posted image
i used the constrast from zBasic in the beginning, but vti sorta ruined it.  
on the calc, the constrast goes in and out more smoothly
also, notice that the scenery has been altered and the pickup function is completed
 

       
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Offline DJ Omnimaga

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 O_Oshocked2.gifO_Oshocked2.gifO_Oshocked2.gifO_Oshocked2.gif:crazy:fou.gif:crazy:fou.gif:crazy:fou.gif:crazy:fou.gif

OMG, its so...so... soo... *speechless*

sry I cant think of any words to describe how awesome it is, it's so... beautiful :woot:woot.gif:woot:woot.gif


*Kevin

crzyrbl

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in case anyone is wondering, i actually completed ALL of the weapons, but i didnt want to spoil them...  

       
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