Author Topic: The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like  (Read 59876 times)

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crzyrbl

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i guess i probably could hv made a tile mapper...oh well.  hows it coming along merthsoft?  

       
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Offline merthsoft

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Well, I got one version done, I hope it's what you like:
Click on Map Editor 1
Something I left out on the readme: Clear quits.

This post has been edited by Merthsoft on 27 Aug, 2005, 15:02

       
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Shaun

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nice, I'll try it asap, I think it will help crzyrbl a lot . :)smile.gif

       
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dysfunction

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I wouldn't recommend a Powerbook, they're very expensive for what they are... if you get a PC notebook with a 64-bit Athlon you'll be able to run OSX on it (OSX for X86 requires SSE2 and iirc only 64-bit AMD cpus have it).  

       
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crzyrbl

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do they overheat?
EDIT:
i cant open .rar files  <_<dry.gif

This post has been edited by crzyrbl on 27 Aug, 2005, 15:59

       
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Offline merthsoft

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Shaun

crzyrbl

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 :(sad.gif my comp cant handle anymore crap on it...would it be hard to get it to a .zip format?  

       
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Offline DJ Omnimaga

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crzyrbl

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 :xscotch.gif no :xscotch.gif more :xscotch.gif prgms :xscotch.gif for :xscotch.gif this :xscotch.gif computer :xscotch.gif

       
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Offline DJ Omnimaga

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sry we posted at the same time I think :Dbiggrin.gif

I unrared the .rar file and made a zip formta, here is it:

http://omnimaga.earthforge.com/merthsoftME.zip  

       
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crzyrbl

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i gotz it working now.  i adjusted it so it no longer flickers so im ready to go on elipsy-free.  

       
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QuoteBegin-crzyrbl+27 August 2005, 19:35
-->
QUOTE (crzyrbl @ 27 August 2005, 19:35)
it no longer flickers  

 something was flickering? Do u mean the arrows weapon?  

       
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crzyrbl

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the cursor quickly goes back and forth from the background to your tile, but im sure its because im running this on the SE.  

       
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Offline DJ Omnimaga

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QuoteBegin-crzyrbl+27 August 2005, 20:11
-->
QUOTE (crzyrbl @ 27 August 2005, 20:11)
the cursor quickly goes back and forth from the background to your tile, but im sure its because im running this on the SE.  

 oh yeah I had this problem on my old tile mapper (the one that uses Omnicalc), but I think this make the cursor easier to distinguish from the rest  

       
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crzyrbl

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all i did was add

c1
-->
CODE
ec1if K=0
then
for(theta,1,25
end
endc2
ec2

much easier on the eyes  

       
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