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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
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Topic: The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like (Read 59827 times)
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tifreak
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Posts: 2708
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My Kung Fu IS strong...
The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #90 on:
July 29, 2005, 08:57:00 am »
I think i will take a look at them anyways... I don't feel like tryin to make something like that...
Looks good too!
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
crzyrbl
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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #91 on:
July 29, 2005, 05:38:00 pm »
time's up. i'm leaving for tahoe soon. see you all in about a week.
as for scrolling...well...im going to experiment with it. @Merthsoft: if you change the last 1 in the first real( statements to a 0, your scrolling prgms should go about 25-50% faster.
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crzyrbl
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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #92 on:
July 29, 2005, 06:11:00 pm »
ya ya, i know, double post, but im leaving a farewell gift before i go, and no, its not flowers....
This post has been edited by
crzyrbl
on 30 Jul, 2005, 0:23
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tifreak
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Posts: 2708
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My Kung Fu IS strong...
The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #93 on:
July 29, 2005, 06:31:00 pm »
Super Sweet! Can I get a demo of what you have...? I want to see what it looks like on calc...
:drools:
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #94 on:
July 30, 2005, 06:18:00 am »
O_O
wow this is gonna be one of the greatest Hybrid game ever made so far, the sprites are awesome, it runs fast and look really sweet! I hope to see new progress in one week
Nice scroll routine Merthsoft btw
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merthsoft
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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #95 on:
July 31, 2005, 06:31:00 am »
QuoteBegin-crzyrbl+July 30, 2005, 00:38
-->
QUOTE
(crzyrbl @ July 30, 2005, 00:38)
@Merthsoft: if you change the last 1 in the first real( statements to a 0, your scrolling prgms should go about 25-50% faster.
Yeah, I realized that, and it looks better too...
@Kevin: Thanks! You should see what I've been doing with it, I'll get some screenshots soon, and show you...
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Shaun
DJ Omnimaga
Clacualters are teh gr33t
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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #96 on:
July 31, 2005, 06:41:00 am »
I should try it, altough I could be able to do my own, but you did it anyway
btw werent you working on a RPG as well? I saw some animated goodies earlier, I was thinking about adding it in the project section here but I didnt knew if it was an official project and I didnt even knew the game title at all.
Lets hope to se new Zelda progress once crzyrbl come back next week
and I wish this would come true (old memories):
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CDI
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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #97 on:
July 31, 2005, 04:01:00 pm »
It's possible...
Of course... HALO (the one Hays showed... (I've seen moving demos of a master cheif (no background) that's achived by masking 6 sprites to each other (all in ASM)) is possible...
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DJ Omnimaga
Clacualters are teh gr33t
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CodeWalrus founder & retired Omnimaga founder
The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #98 on:
August 01, 2005, 01:15:00 am »
Show me a 8xp file
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dysfunction
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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
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Reply #99 on:
August 01, 2005, 01:55:00 am »
This looks gorgeous!
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merthsoft
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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
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Reply #100 on:
August 01, 2005, 08:15:00 am »
Yeah, I had an RPG, but, because of my ADD, I stopped working on it, and started working on this:
It's a little bit older, but I've yet to take a newer screenie... PTI messed up the HUD, it looks better than that...
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Shaun
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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #101 on:
August 01, 2005, 09:36:00 am »
yeah I saw this a long while ago it looked nice, you should try to use your RPG sprites in it though.
and what is a ADD?
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rivereye
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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #102 on:
August 02, 2005, 02:38:00 am »
ADD:Attention Deficit Disorder, can't concentrate on things for a long time.
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>(<')
CDI
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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #103 on:
August 02, 2005, 07:53:00 am »
heh I have that... but somehow I finish things... (well
almost
)
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DJ Omnimaga
Clacualters are teh gr33t
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LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like
«
Reply #104 on:
August 02, 2005, 11:00:00 am »
I see, well I prefer to finish my current projects be4 starting a new one but I always feel impatient to start new ones as I get new ideas
did you stopped it forever or just for a long time? At least if you stopped forever did u backed up the engine in case you would use it for later games?
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The Legend of Zelda: Relics of the past, Status:Working on whatever i feel like