That's the thing, it's very disappointing, TI-84 axe parser can do greyscale, however while Ti-nspire should do grey scale, it can't. Edit: yes it can now, new discoveryBasically it's already hard to create graphical games for it because you have to put it as a scatter plot (a bit inefficient, but works), however, what i think is REALLY so very disappointing is that the OS doesn't allow you to put in different color pixels. I mean seriously, the CAsio 9850 allowed it, if Ti didn't have grey scale plotting to show different line equations for example, then it really is shameful.
Yet another reason why the OS is limiting the TI-nspire's potential. A custom OS or Skin like doorscs7 should be made for it in Assembly. It would do TI good.
After saying all that, I think, DJ, I should post stuff like that time when I said i made a great discovery and stuff in my Introduce Yourself Section, remember. Thanks, DJ Omni for the inspiriation!
So listing/summarising the stuff still to be developed:
1: animating health bars (possible)
2: This is an idea to simulate the grey scale colour as realistically as possible: for darker colours, put each pixel closer together, for lighter colours put each pixel further away, this would be even harder to implement than what I have already done as when changing colour the plots would have to be recalculated, still it would look like polka dot patterns instead of true greyscale.
ASSEMBLY STUFF
3: Greyscale plotting
Next post: more details on my current progress