Author Topic: Theta Fourteen  (Read 32492 times)

0 Members and 2 Guests are viewing this topic.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Theta Fourteen
« Reply #135 on: November 04, 2005, 07:12:00 am »
QuoteBegin-CDI+4 November 2005, 12:05-->
QUOTE (CDI @ 4 November 2005, 12:05)
@Kevin - no, it wasn't me, I was using a public portal (Library) and the IP regestered as the same, but I can see where you where going with that.  

 but I still dont understand... do you mean someone else from the library registered to this forum? Otherwise why creating a second account? Anyway I disabled creating accounts with same email addresses to prevent people posting as someone else or stuff like this and any suspicious accounts will be deleted and the IP banned.

Maybe you should use zpic for storing the sprites or wait if tr1p1ea add new pics format to xLIB (which will probably be later since he's busy with school and stuff atm)

dragon__lance

  • Guest
Theta Fourteen
« Reply #136 on: November 04, 2005, 10:31:00 am »
i say use zpic, then recall the boss pic u want and store it so xlib can use it

Offline Spellshaper

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1690
  • Rating: +0/-0
  • This is me. Or maybe not.
    • View Profile
Theta Fourteen
« Reply #137 on: November 05, 2005, 04:00:00 am »
yeah Zpic rulez ^^
no really... what I do for batlles is specify which pics contain the needed sprites, then while the screen is cleared, I set the contrast to zero and recall the pics with Zpic and store them into Pic-9, then: clear the screen and reset the contrast to whatever it was before... it

CDI

  • Guest
Theta Fourteen
« Reply #138 on: November 05, 2005, 04:23:00 am »
Well, if I do everything right I can still use those last rows of pixels that BASIC can't use but xLIB can, and if I can do some intresting sprites I *might* be able to fit them all into 4 pics... hrm, that IS a lot of sprite space too. *CDI

Offline Spellshaper

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1690
  • Rating: +0/-0
  • This is me. Or maybe not.
    • View Profile
Theta Fourteen
« Reply #139 on: November 05, 2005, 04:29:00 am »
lol... interesting, though! :Dbiggrin.gif

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Theta Fourteen
« Reply #140 on: November 05, 2005, 01:50:00 pm »
QuoteBegin-Spellshaper+5 November 2005, 10:0-->
QUOTE (Spellshaper @ 5 November 2005, 10:00)
yeah Zpic rulez ^^
no really... what I do for batlles is specify which pics contain the needed sprites, then while the screen is cleared, I set the contrast to zero and recall the pics with Zpic and store them into Pic-9, then: clear the screen and reset the contrast to whatever it was before... it

CDI

  • Guest
Theta Fourteen
« Reply #141 on: November 06, 2005, 07:22:00 am »
okay, well I've eliminated 12 useless sprites, moved some things and somehow gained like 23 sprite spaces, so it's going better (but the backgrounds are gonna be hard...)

Offline Ranman

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1354
  • Rating: +83/-0
    • View Profile
Theta Fourteen
« Reply #142 on: November 06, 2005, 08:03:00 am »
QuoteBegin-CDI+5 November 2005, 10:23-->
QUOTE (CDI @ 5 November 2005, 10:23)
I do kinda the same thing, how I do GS is bad practice though, I set the contrast to 0 then make a spritemap of all the "masks" for GS then I store that to pic 0 then I overwrite that with the normal sprites and set the contrast to whatever the user had it at and repeatedly do "real(3,0,3,1" and "real(1,8D-8,8C-8,8,1,8,5,E,A8,3,0,1" to make the map GS and the usersprite GS too!  

 Those are both very clever grayscale methods (including Kevin's and Spellshaper's method). :ph43r:ninja.gif

Is it grayscale or greyscale? I think  both acceptable names. ;)wink.gif
Ranman
Bringing Randy Glover's Jumpman to the TI-89 calculator. Download available at Ticalc.

Offline Spellshaper

  • LV10 31337 u53r (Next: 2000)
  • **********
  • Posts: 1690
  • Rating: +0/-0
  • This is me. Or maybe not.
    • View Profile
Theta Fourteen
« Reply #143 on: November 06, 2005, 08:17:00 am »
uuuh... I

CDI

  • Guest
Theta Fourteen
« Reply #144 on: November 06, 2005, 09:44:00 am »
@Ranman - thanks, it's just the obvious solution, if it was an SE I'd just do the command to make the GS masks but instead of overwrite I'd set it to XOR then do the user sprite and there ya go (that means I can change the map WHILE you're on it)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Theta Fourteen
« Reply #145 on: November 06, 2005, 11:14:00 am »
QuoteBegin-Ranman+6 November 2005, 14:03-->
QUOTE (Ranman @ 6 November 2005, 14:03)
Quote from: CDI,5 November 2005, 10:23

Is it grayscale or greyscale? I think  both acceptable names. ;)wink.gif

 hmm good question, I actually think greyscale is used by ppl in europe and grayscale is used by ppl in North america. :)smile.gif Gratscale is used by maxcoderz members  %)rolleyes2.gif

CDI

  • Guest
Theta Fourteen
« Reply #146 on: November 07, 2005, 07:44:00 am »
well, I'm in OH and I use grey :Pblah.gif

CDI

  • Guest
Theta Fourteen
« Reply #147 on: January 06, 2006, 12:08:00 am »
CLOSED

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Theta Fourteen
« Reply #148 on: January 06, 2006, 03:43:00 am »
you forgot to close it O.O

I am doing it now :Pblah.gif