Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
Theta Fourteen
« previous
next »
Print
Pages:
1
2
[
3
]
4
5
...
10
Go Down
Author
Topic: Theta Fourteen (Read 32106 times)
0 Members and 2 Guests are viewing this topic.
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #30 on:
May 21, 2005, 04:34:00 am »
oh, cool then
Logged
CDI
Guest
Theta Fourteen
«
Reply #31 on:
May 21, 2005, 04:34:00 am »
you thought the dungoens where going to be the same?!?!?
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #32 on:
May 21, 2005, 04:36:00 am »
I was afraid a bit of that, altough it's not a big pb in a game where the story is about the 4 elements, providing the dungeons use different ASCII graphics
Logged
CDI
Guest
Theta Fourteen
«
Reply #33 on:
May 21, 2005, 06:30:00 am »
Yeah... Okay, I have 1 "Area" and 1 town...
Logged
CDI
Guest
Theta Fourteen
«
Reply #34 on:
May 24, 2005, 02:46:00 am »
http://www.freewebs.com/cdigames/T14.zip
hrm... umm... you have to "right click" and select "save file as"... sorry!
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Theta Fourteen
«
Reply #35 on:
May 24, 2005, 02:46:00 am »
Any progress?
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
CDI
Guest
Theta Fourteen
«
Reply #36 on:
May 24, 2005, 02:47:00 am »
umm... looky above!
Logged
tifreak
LV11
Super Veteran (Next: 3000)
Posts: 2708
Rating: +82/-3
My Kung Fu IS strong...
Theta Fourteen
«
Reply #37 on:
May 24, 2005, 02:50:00 am »
lol, must have posted that exactly at the same time! lol
Logged
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #38 on:
May 24, 2005, 03:19:00 am »
LOL :wacko:
well unfortunately I didnt got enough time to screenshot the final boss and all attacks but I caught some cool animations with Calcapture anyway
I liked the limit break animation the most as well as the Ice magic
Logged
CDI
Guest
Theta Fourteen
«
Reply #39 on:
May 24, 2005, 03:22:00 am »
Unfortunatly this dosen't show the sheer look of the game... It's well worth the D/L though... just for the limit break animations and for the 4th and 5th bosses!
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #40 on:
May 24, 2005, 03:31:00 am »
yeah but the screenshots alerady show some ASCII overkill animations :woot:
what about a bolt animation with clouds and rising flames like in this screenshot:
it would rock so much in theta14
Logged
CDI
Guest
Theta Fourteen
«
Reply #41 on:
May 24, 2005, 07:27:00 am »
Acually... each of the animation programs for the magic used to be 5+Kb and that was way too big! I had some sweet Dark, Void, and Blitz (a suped up physical attack) animations... but it made the program way too big to have... plus I have to worry about 10 chapters of gameplay!
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #42 on:
May 24, 2005, 07:32:00 am »
maybe running them from flash gordon would have solved the problem %)
.
Did you started working on the maps yet?
Logged
CDI
Guest
Theta Fourteen
«
Reply #43 on:
May 24, 2005, 07:41:00 am »
World map is done, and I'm working on the house map, town map. castle map, and first area map...
oh and in the title... you put "Fourtheen" and it's supposed to be "Fourteen"
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #44 on:
May 24, 2005, 07:46:00 am »
LOL Oops my bad
, tell me if I did any other spelling mistakes :wacko:
Logged
Print
Pages:
1
2
[
3
]
4
5
...
10
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
Theta Fourteen