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Omnimaga
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Theta Fourteen
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Topic: Theta Fourteen (Read 32104 times)
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CDI
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Theta Fourteen
«
Reply #60 on:
May 28, 2005, 03:31:00 am »
I think...
All's I do is the same shrinking method used in my matrix zipper on CG!
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #61 on:
May 28, 2005, 08:01:00 am »
Hmm I think I saw this program but I never got to try it yet
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CDI
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Theta Fourteen
«
Reply #62 on:
May 31, 2005, 09:37:00 am »
*WARNING* Due to an extremely dangerous Omnicalc OS corruption on my SE This project should be downgraded to "On Hold" status... I can't even program 1000+b before my calc clears the RAM...
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #63 on:
May 31, 2005, 09:57:00 am »
that sucks I hope you can get it to work again, its not a big deal to work on a game without the hardware, you can use TI-Graph link but testing with flash debugger is a pain (cant send more than one program at once) O_O
:dang:
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CDI
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Theta Fourteen
«
Reply #64 on:
May 31, 2005, 10:08:00 am »
I might just put it on my BLACK 83+ if the batteries arn't corroded... (the last I did anything on it was the Jump Man engine...
)
also... I have an island where you can go into a house and Kevin is there and if you fight him and win you can get a SLOW loading pic of a B&W RL3 pic
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
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CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #65 on:
May 31, 2005, 10:13:00 am »
ROFL
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CDI
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Theta Fourteen
«
Reply #66 on:
May 31, 2005, 10:19:00 am »
But in order to look at it you need to find the "pic loader" in one of the towns and get him to do it for 3000gp!
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #67 on:
May 31, 2005, 12:43:00 pm »
LOL its always cool to see funy stuff in games sometimes
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CDI
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Theta Fourteen
«
Reply #68 on:
June 01, 2005, 02:34:00 am »
Well... I have a sense of humor so it shows in my games...
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tifreak
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My Kung Fu IS strong...
Theta Fourteen
«
Reply #69 on:
June 01, 2005, 02:38:00 am »
lol, that's a good one. I might do something like that for AODR...
Gotta love little tricks and stuff...
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Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%
CDI
Guest
Theta Fourteen
«
Reply #70 on:
June 01, 2005, 02:53:00 am »
Yeah... I transfered the files I had to my friends 83+ and it was so slow...
but! I'm going to be working on T14 lite over the summer too!
and also I'm making an RPG called "Dawn of Shadows" for the 83+ (ported from a non TI/HP/Casio calc) so that's my newer project! (it'll be cool because it has 30+ chapters I can release as "add-ons" later!)
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DJ Omnimaga
Clacualters are teh gr33t
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Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #71 on:
June 01, 2005, 09:34:00 am »
sound cool,
how the graphics will look like? Will it be like T14, on graph screen, text based or grayscale?
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mdjenkins86
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Theta Fourteen
«
Reply #72 on:
June 01, 2005, 11:33:00 am »
Four way real time side scrolling. I'm impressed. This is on the 83?
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DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
Theta Fourteen
«
Reply #73 on:
June 01, 2005, 12:10:00 pm »
yeah, 83+. On the home screen you can have scrolling because the Output( function has word-wrap, and its pure BASIC. Here is a game I made that use it (the screenshot is from a old version so it differ a bit from the last one featured at ticalc.org)
when you reach the edge of the screen it scrolls to the next screen
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mdjenkins86
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Theta Fourteen
«
Reply #74 on:
June 01, 2005, 12:19:00 pm »
EDIT Kevin: GAH oops sorry I accidentaly edited your post instead of quoting it (this happened to me on EPS forum) sorry again
:oops:
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