Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Home
About
Team
Rules
Stats
Status
Sitemap
Chat
Downloads
Forum
News
Our Projects
Major Community Projects
Recent Posts
Unread Posts
Replies
Tools
SourceCoder3
Other Things...
Omnimaga Radio
TI-83 Plus ASM File Unsquisher
Z80 Conversion Tools
IES TI File Editor
Free RAM areas
Comprehensive Getkeyr table
URL Shortener
Online Axe Tilemap Editor
Help
Contact Us
Change Request
Report Issue/Bug
Team
Articles
Members
View the memberlist
Search For Members
Buddies
Login
Register
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
what this is and stuff
« previous
next »
Print
Pages: [
1
]
2
Go Down
Author
Topic: what this is and stuff (Read 8216 times)
0 Members and 1 Guest are viewing this topic.
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
what this is and stuff
«
on:
February 28, 2006, 12:54:00 pm »
Well, no screens yet (realy ugly temp graphics) but I have put together a simple game engine with a few features and enemies with AI. Most of it is basicaly a rewrite of cat trap's features, but that not what this game is going to be. I'm not sure intirely what it will be yet...or how fast I can get it...but it works very well on an SE. I am currently doing this only in my free time at school so I can continue to work on my other stuff. This may also evolve into just a template for other games...so if you want to discuss or suggest blocks/elements to interact with...
features: (current)
scrolling
game elements: (done)
Floor:
: a blank tile you walk on
Wall:
a solid object you can't go through
Hole: can impede your progress and consumes blocks, and now can
kill you
Large Block:
solid, can be pushed onto other floor tiles, will turn a hole into a floor
Small Block:
solid and can be pushed like its larger, will fall into holes and disapears forever
White Button:
(All switch)
: will turn all switches, open all closed doors and close the opened
Dark Button:
(All switch)
: will turn all switches, close all open doors and copen the closed
Closed Door:
acts like a wall
Open Door:
acts like a floor
Key:
get one at a time, turns a door into a floor
(I optimised the switches, but they are still slow and I think they should only be used in small rooms)
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
what this is and stuff
«
Reply #1 on:
February 28, 2006, 12:57:00 pm »
Sounds great! I was thinking of making such a game but never got around to it. I am happy someone is making it
. This is the game with a mouse, cats, and cheese right? I can't wait to see a ss of the engine as I was trying to think of ways to do it.
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
what this is and stuff
«
Reply #2 on:
February 28, 2006, 03:55:00 pm »
It is built off of it, and in its current state I could probably make that game in a short time, but realy this is me making a big sandbox of features to play around with and see what I can make. The all switches (switches and doors on the whole screen of this type flip from black to white and open to closed) work ok for small areas, buta at say...16X16...it is not reliably fast...so I am going to see if I can make a asm template for doing stuff like this (which should be realy easy to assemble thanks to brass...the desing/coding is the hard part) and I am also working on making a number of other types of buttons including ones that have "circuits" between them (think like inside the great zambugwahmbawhatshisname statue's head in GS2) and ones that activate when no monsters are in play. This is not a game in any sense...yet.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
what this is and stuff
«
Reply #3 on:
March 01, 2006, 04:04:00 am »
great to see you are picking up cat trap project again, in whatever form it will be. I remember you were posting about it last year on EPS
Logged
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
what this is and stuff
«
Reply #4 on:
March 01, 2006, 05:23:00 am »
Cool, sounds like a interesting version of it. And I am sure you will wow us on this project, just like on your others!
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
what this is and stuff
«
Reply #5 on:
March 01, 2006, 10:04:00 am »
Well, I hope to get something good for you all to see tonight...
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
what this is and stuff
«
Reply #6 on:
March 01, 2006, 04:50:00 pm »
well, I didn't get what I wanted to get done...but here is pic I made in PAINT to demonstrate the features. These are the exact same graphics, they are just at a speed that doen't reflect the game
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
what this is and stuff
«
Reply #7 on:
March 01, 2006, 05:07:00 pm »
Lol I was like HOLY!!! Looks good, similar to in chips a little? land on a button/switch and the door opens?
Logged
DJ Omnimaga
Clacualters are teh gr33t
CoT Emeritus
LV15
Omnimagician (Next: --)
Posts: 55943
Rating: +3154/-232
CodeWalrus founder & retired Omnimaga founder
what this is and stuff
«
Reply #8 on:
March 02, 2006, 02:08:00 am »
wow reminds me an asm game, pretty nice graphics, how fast does it run on a regular 83+?
Logged
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
what this is and stuff
«
Reply #9 on:
March 02, 2006, 03:34:00 am »
Nice pic
Puzzle games are too underrated I thinks.
Logged
One of these days I'll get a sig I'm really proud of.
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
what this is and stuff
«
Reply #10 on:
March 02, 2006, 04:20:00 am »
QuoteBegin-necro+-->
QUOTE
(necro)
but here is pic I made in
PAINT
to demonstrate the features.
Logged
Radical Pi
LV9
Veteran (Next: 1337)
Posts: 1143
Rating: +5/-2
what this is and stuff
«
Reply #11 on:
March 02, 2006, 04:48:00 am »
QuoteBegin-kalan_vod+-->
QUOTE
(kalan_vod)
QuoteBegin-necro+-->
QUOTE
(necro)
but here is pic I made in
PAINT
to demonstrate the features. These are the exact same graphics, they are just at a speed that doen't reflect the game
It's not asm guys
, I thought it was too.
I didn't think it was. I use paint too.
Btw, how fast does it
really
go?
Logged
One of these days I'll get a sig I'm really proud of.
spengo
Guest
what this is and stuff
«
Reply #12 on:
March 02, 2006, 12:03:00 pm »
Haha, yeah, that looks good.
Kinda like that lizards greyscale game for the z80 calcs. I don't see the enemies in the screenie- what kinds are there?
Logged
necro
LV9
Veteran (Next: 1337)
Posts: 1295
Rating: +17/-2
+3 vaporal mustache
what this is and stuff
«
Reply #13 on:
March 02, 2006, 03:45:00 pm »
well, the main enignie is slower than that pic (obviously) but it is realy variable and depends on how many elements and enemies and such, wether I have it scroll or not, etc. Basicaly, the speed is not realy a concern because I could easily add or remove features to change the speed. And they do work, but the ones I have now are sporadic and agravating and not very condusive to making a program like this. Yhis isn't meant to be a game, its a collection of things I could put/make into a game.
Logged
I'm like a woot burger with awesome fries
VB.Net, C#, C++, Java, Game Maker
kalan_vod
LV11
Super Veteran (Next: 3000)
Posts: 2715
Rating: +10/-0
what this is and stuff
«
Reply #14 on:
March 03, 2006, 09:33:00 am »
Ahh, well none the less the game elements sound/look great!
Logged
Print
Pages: [
1
]
2
Go Up
« previous
next »
Omnimaga
»
Forum
»
Calculator Community
»
Other Calc-Related Projects and Ideas
»
what this is and stuff