Author Topic: [Concept] Quarterly Community Magazine  (Read 63328 times)

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Offline DJ Omnimaga

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Re: [Concept] Quarterly Community Magazine
« Reply #90 on: May 02, 2010, 02:57:22 am »
i could maybe review (or talk about) an old game maybe.

Offline TsukasaZX

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Re: [Concept] Quarterly Community Magazine
« Reply #91 on: May 02, 2010, 11:54:49 am »
Sure! What game(s) where you thinking about reviewing/talking about?

As for the format of this kind of article, here's my current idea for the layout. Feel free to nitpick and/or disregard it :P
Quote
Program Title Goes Here
Author: Author goes here
Platform: Calculator model(s) it runs on goes here

This paragraph would be a general overview of the game. Basically what the game is.

This paragraph would be a personal review of the game. Basically, how fun you consider the game to be, why it's a hidden gem, and whatever other thoughts you might have


For other people, here's a list of some other ideas for articles. If you like one, DO IT! If you have a suggestion, say it! And maybe do it! We need article journalists PRONTO! I don't want to have to do it all myself! Then the magazine would be biased! D:

 - Four or five reviews of "hot and new" programs on TICalc. It'd follow the same model as the Hidden Gem, I guess, except paragraph two would be a personal review along with pros, cons, and suggestions for improvement (if any). Of course, these are suggestions so feel free to ignore them :P
 - Something about Ndless or the Nspire?
 - Article about Axe Parser and maybe a small sample of the Axe code?
 - DEFINITELY an article about the new TI-OS and all its bugs and stuff. And BrandonW's patch for it (he patched something about it, didn't he?)

Oh, and don't limit yourself to the 83+/84+. We need to cater to the 89 users too even if just a little. Maybe not so much 85/86.

Also, for reviews/gems: include at least one or two pictures of the game play if possible (even if it's just TICalc.org pics). For articles about major things, if you have some good images, include them. If not, don't worry. We'll get images one way or another.

Once we actually get some articles flowing, we'll worry about the magazine design. I'd rather not dawdle on graphics if they're going to go to waste.
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Offline DJ Omnimaga

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Re: [Concept] Quarterly Community Magazine
« Reply #92 on: May 02, 2010, 12:27:09 pm »
I thought about talking about FFTOM1, Contra 83, Robot War (if I can get it to run on a 82 emu), Axe Parser. Idk for the OS because I don't know a lot about that ASM stuff, but I did play FFTOM and contra 83 a bit and tried Robot War. The first was popular back in the days, but kinda faded away with the time because the bar has been risen in terms of BASIC programming and because when ppl sees FF, they think it's just another BASIC FF clone. For Contra83, it never got featured and deserves one. I asked Travis many times and still no news, so I could just review it since it is underrated. Robot War because it was kinda forgotten too (it's for an old calc model) and Axe Parser, since it awnsered BASIC programmer dreams.

Of course in those, I could also do some reviewing and point out some of the games flaws, so it won't sound like I am biased.

And then somebody to review my articles to correct all grammar issues, if any.

Offline TsukasaZX

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Re: [Concept] Quarterly Community Magazine
« Reply #93 on: May 02, 2010, 12:42:52 pm »
Hrmmm... I think you should do Contra 83. Contra FTW :D

Still waiting for others to chime in. And, if I haven't made the point clear enough:

We need as many article journalists as possible. This project will die if we don't have at least 4 or 5 article authors dedicated to the job. I will not do this project if only myself and one or two other people work on it. This is a community project so the community must help!

If you are thinking "Well, somebody else will surely volunteer", you are dead wrong. EVERYBODY will be thinking that and then nobody will stand up. If you have free time, I highly suggest you volunteer!
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Offline Raylin

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Re: [Concept] Quarterly Community Magazine
« Reply #94 on: May 02, 2010, 12:45:35 pm »
I'm in.

The entire month of May will be a writing month for me.
*cough*Phantom Sanctuary*cough*

So, yeah. Whatever's cool with you. :)
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Re: [Concept] Quarterly Community Magazine
« Reply #95 on: May 02, 2010, 12:49:34 pm »
I can do some stuff, I just need some stuff to do.  I'll try to remember some old/new games I've played that I could review.

Offline DJ Omnimaga

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Re: [Concept] Quarterly Community Magazine
« Reply #96 on: May 02, 2010, 12:55:05 pm »
Btw could there be a tiny section of the guide about random TI-83+ BASIC tricks and maybe 84+ too? There could maybe be talk about Text(-1, fast circles and for 84+ users how to calculate a program speed easily using timers, for example, when evaluating which BASIC code is faster than another.

Offline TsukasaZX

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Re: [Concept] Quarterly Community Magazine
« Reply #97 on: May 02, 2010, 12:59:52 pm »
Raylin: Pick something to do an article on and do it, then. Be sure to post what you're doing though, especially if it's something not on the list. I want to be informed and, if necessary, actively weed out bad ideas ;P

_player1537: Can't wait to see what you come up with. Note: you can review non-game things as well. This isn't a gaming-only magazine ;)

And if somebody volunteers to do something, doesn't mean you can't volunteer to do it too! A little friendly competition or some group work won't hurt and it's always nice to have options, either on different takes of the same subject or different subjects for the same type of article (who wrote about [subject] better? or which hidden gem is a better hidden gem? for example)

[edit]

DJ Omnimaga: Sure thing! We can use a tips and tricks section! Everybody can submit tips and tricks and the best will be chosen

Also, we should have a Letters to the Editor / Community Speaks section. So .. uh... spread the news? Tell people if they have stuff to ask us, send their questions to me?
« Last Edit: May 02, 2010, 01:02:41 pm by TsukasaZX »
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Offline Silver Shadow

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Re: [Concept] Quarterly Community Magazine
« Reply #98 on: May 02, 2010, 01:01:46 pm »
Since I'm on my iTouch, it'll be a PITA to write long articles on the small screen. However, I can do grammar correction, if anyone needs that.
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Offline DJ Omnimaga

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Re: [Concept] Quarterly Community Magazine
« Reply #99 on: May 02, 2010, 01:02:50 pm »
as long as you don't use auto correct, lol, though :P

I remember Builderboy and Eeems had this enabled and some of their word posts kept getting changed to random nonsense that had nothing to do with the text x.x

Offline Silver Shadow

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Re: [Concept] Quarterly Community Magazine
« Reply #100 on: May 02, 2010, 01:09:20 pm »
Yeah, I disabled auto-correction since I always use the AZERTY keyboard layout even when I'm writing in English, so my iTouch kept trying to replace English words with French ones. x.x
« Last Edit: May 02, 2010, 01:10:57 pm by Silver Shadow »
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Offline TsukasaZX

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Re: [Concept] Quarterly Community Magazine
« Reply #101 on: May 02, 2010, 01:14:28 pm »
Since I'm on my iTouch, it'll be a PITA to write long articles on the small screen. However, I can do grammar correction, if anyone needs that.
Could always use moar Grammar nazis! :D
but... if you always use an iTouch, how will we get you files to review and edit? :X
Also, never heard of the AZERTY layout, only QWERTY and ABCD layout.

I guess I could always write another article. I'm kind of clueless on that stuff though x.x;
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Offline Silver Shadow

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Re: [Concept] Quarterly Community Magazine
« Reply #102 on: May 02, 2010, 01:48:21 pm »
I can easily view and edit .txt files on my iTouch. As to PDf and Word files, I can only view them, but all I have to do is copy/paste them into a txt file and then edit that.

And as to the AZERTY keyboard, it's the standard one used here in France.

PS: your new avatar pic looks freaky...
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Offline mapar007

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Re: [Concept] Quarterly Community Magazine
« Reply #103 on: May 02, 2010, 01:58:56 pm »
[half-offtopic] In belgium, AZERTY is standard too, but actually QWERTY is better for Dutch.

Offline DJ Omnimaga

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Re: [Concept] Quarterly Community Magazine
« Reply #104 on: May 02, 2010, 02:00:55 pm »
Isn't AZERTI a standard for most of europe?

In Japan it's HENTAI... er... not really :P
« Last Edit: May 02, 2010, 02:01:44 pm by DJ Omnimaga »