Author Topic: 1337 Omnicalc fonts  (Read 10118 times)

0 Members and 1 Guest are viewing this topic.

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: 1337 Omnicalc fonts
« Reply #15 on: April 04, 2010, 05:53:13 pm »
Did Nyrax upload it over at UTI? I'm gonna go find it if it is :P
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: 1337 Omnicalc fonts
« Reply #16 on: April 04, 2010, 05:55:34 pm »
No it's on ticalc.org. Use the search engine to search for grayscale quadratic solver

Offline meishe91

  • Super Ninja
  • LV11 Super Veteran (Next: 3000)
  • ***********
  • Posts: 2946
  • Rating: +115/-11
    • View Profile
    • DeviantArt
Re: 1337 Omnicalc fonts
« Reply #17 on: April 04, 2010, 07:10:01 pm »
Oh ok, I shall do that then. Thanks.
Spoiler For Spoiler:



For the 51st time, that is not my card! (Magic Joke)

Offline Galandros

  • LV9 Veteran (Next: 1337)
  • *********
  • Posts: 1140
  • Rating: +42/-10
    • View Profile
Re: 1337 Omnicalc fonts
« Reply #18 on: April 16, 2010, 02:37:53 pm »
Curious font. There are some fonts for Omnicalc worse than 1337 in readability. Some are all empty or blocks of black.

But the 1337 can be intriguing for more common people. ;D

It is a bit strange when sometimes I find something unexpected in my folders, they are pretty complex (but organized) and by mistake some things get moved and I never find them again (even with search). Sometimes I get good surprises. ;D
Hobbing in calculator projects.

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: 1337 Omnicalc fonts
« Reply #19 on: April 16, 2010, 06:03:36 pm »
The cool thing about Omnicalc fonts, before people discovered dual-layer ASCII in BASIC, is that we could actually replace the least used chars with 6x8 sprites/tiles for use in home screen games and use those sprites to make ASCII games with better graphics. The downside is that the font file needed to be in RAM and took quite a chunk of it.

Offline Builderboy

  • Physics Guru
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5673
  • Rating: +613/-9
  • Would you kindly?
    • View Profile
Re: 1337 Omnicalc fonts
« Reply #20 on: April 16, 2010, 06:20:46 pm »
Yeah i remember i once looked into that to make my ASCII Trapped game look better, but for some reason the omnicalc fonts dont work when using the Text(-1) function o.O

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: 1337 Omnicalc fonts
« Reply #21 on: April 16, 2010, 07:28:18 pm »
Yeah it's because they're for Homescreen only. Also another issue with Omnicalc is that when installed the BASIC parser runs slower. It does with xLIB/Celtic III too, but far less much, and with Omnicalc it's pathetic when you use OS 2.53 MP with mathprint ON.