Author Topic: Accepting Tutorials  (Read 21918 times)

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Offline DJ Omnimaga

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Accepting Tutorials
« Reply #45 on: January 16, 2006, 03:41:00 pm »
I fixed it via the admin cp

Offline tifreak

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« Reply #46 on: January 16, 2006, 03:58:00 pm »
Thank you! :bow:worship.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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« Reply #47 on: January 18, 2006, 06:52:00 am »
It broke again... <_<dry.gif Oh well...

Anyways, CDI was nice enough to provide a tutorial, and I will devote and entire section for him, like my tutorials have. :)smile.gif Reason being is that he has more for me to post, once he gets around to it.

Also, I would like your guy's opinions. Do you guys think it would be bad/good to "backup" all of BASIC Guru's tutorials??? More than half the site no longer works. I am just afraid that the site itself will quit working, and all that info lost...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #48 on: January 18, 2006, 07:20:00 am »
aaw dunno what is happening with this forums

non working track this topic options, messed up sigs, etc

maybe remove the rpg junk from it?

I hope I dont have to restart a new forum :(sad.gif

EDIT test

TI-Freakware's
Asm/BASIC Tutorial Collection

TI-Freakware's Asm/C
Resource page

http://tifreakware.calcgames.org/tutorials.html


EDIT: tifreak8x: i have a bad news; i think the URL tags wont support HTM extensions. You'll have to change them to HTML I think :(sad.gif . Nobody use HTM anymore anyway

BCTurk

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Accepting Tutorials
« Reply #49 on: January 18, 2006, 07:40:00 am »
I used HTM back when I was coding websites :Dbiggrin.gif.  Yeah, that's probably the issue, although I don't see why the linking should care what extension it has, oh well.

Yes, backup the BASIC Guru stuff, good information lost is alot of wasted time.

Offline tifreak

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« Reply #50 on: January 18, 2006, 08:24:00 am »
QuoteBegin-BCTurk+18 January 2006, 13:4-->
QUOTE (BCTurk @ 18 January 2006, 13:40)
I used HTM back when I was coding websites :Dbiggrin.gif.
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Offline DJ Omnimaga

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« Reply #51 on: January 19, 2006, 02:14:00 am »
maybe just change the tutorial ones which are linked in your sig. As for basic guru i would say link to the tutorial, because the site is dead since 4 years now and yet it's still online

Offline tifreak

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« Reply #52 on: January 19, 2006, 03:01:00 am »
It is in the links section, but all tutorials in the tutorials section are locally hosted, for obvious reasons...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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« Reply #53 on: January 22, 2006, 03:02:00 pm »
Well, I am adding lesson 1 of CDI's tutorials, found at: http://s4.invisionfree.com/TIFreakware/index.php?showtopic=185

I also saw one by axcho on unitedti that I pmed him about, to see if he will let me host it: http://www.unitedti.org/index.php?showtopic=2147&st=160&p=47954entry47954

And @ Kevin: http://www.google.com/search?q=ti+83+%2B+basic+program+source+code&hl=en&lr=&start=10&sa=N

Someone read through the whole thing, every one of the images loaded, and the progs dled... :)smile.gif;)wink.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline DJ Omnimaga

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« Reply #54 on: January 22, 2006, 03:31:00 pm »
wow thats a lot of stuff, keep it up!

Offline tifreak

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« Reply #55 on: January 22, 2006, 03:48:00 pm »
Yup, I think I will also post a page up for hex codes... :)smile.gif

Alright! Got another one to post, after I get cdi's first lesson complete: http://www.unitedti.org/index.php?showtopic=2147&view=findpost&p=47954

His reply to my pm:

QUOTE

I would be honored to have my work hosted. Are you referring to the whole tutorial thing, or just one routine? Either way, you may add it to your site, as long as you credit me as the author. (I wouldn't mind you linking to my author page on ticalc either

Here's my author page:
http://www.ticalc.org/archives/files/authors/61/6138.html

Alex


This is axcho's work... :)smile.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline tifreak

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« Reply #56 on: January 23, 2006, 02:19:00 pm »
Sorry to dp: http://tifreakware.calcgames.org/bt83plcdim.htm

What do you think? :Dbiggrin.gif
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Radical Pi

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« Reply #57 on: January 23, 2006, 02:28:00 pm »
Can you comment the code?
One of these days I'll get a sig I'm really proud of.

Offline tifreak

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« Reply #58 on: January 23, 2006, 02:42:00 pm »
Umm, I will have to ask CDI if he could do that, since I didn't write the actual tutorial...

I understand most of it, and could figure out the rest if I actually concentrated on it...
Projects: AOD Series: 75% | FFME: 80% | Pokemon: 18% | RPGSK: 60% | Star Trek: 70% | Star Trek 83+: 40% | TI-City: 5%

Offline Radical Pi

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« Reply #59 on: January 23, 2006, 02:46:00 pm »
I could too ( :)smile.gif ) but that takes energy.
One of these days I'll get a sig I'm really proud of.