Author Topic: Balltrix (ported by Xeda)  (Read 9305 times)

0 Members and 1 Guest are viewing this topic.

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4704
  • Rating: +719/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: Balltrix (ported by Xeda)
« Reply #15 on: April 12, 2011, 11:30:23 am »
No, I haven't done that XD However, I did add in the ability to press down to speed things up. Once you get playing at the higher speeds, it seems so slow in the beginning, so I finally added that :D

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Balltrix (ported by Xeda)
« Reply #16 on: April 12, 2011, 11:32:13 am »
No, I haven't done that XD However, I did add in the ability to press down to speed things up. Once you get playing at the higher speeds, it seems so slow in the beginning, so I finally added that :D

I wasn't asking if you had done that, I was asking if you could do that to make the game better :)

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4704
  • Rating: +719/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: Balltrix (ported by Xeda)
« Reply #17 on: April 12, 2011, 01:05:24 pm »
I like it as it is :) Plus, I was just porting it, not making my own game XD

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Balltrix (ported by Xeda)
« Reply #18 on: April 12, 2011, 01:33:35 pm »
Hmm, what did the old title screen look like? And I definitely agree that the controls are a bit sensitive :/ Before I had it so it wasn't very sensitive, so I think I over corrected. I think the controls are easier on an actual calc, though XD

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Balltrix (ported by Xeda)
« Reply #19 on: April 12, 2011, 01:34:59 pm »
Oh DJ, I really wish you were still coding :D

Afterall, we don't see many 'PRODUCTIONNES OMNIMAGA' :(

Offline Xeda112358

  • they/them
  • Moderator
  • LV12 Extreme Poster (Next: 5000)
  • ************
  • Posts: 4704
  • Rating: +719/-6
  • Calc-u-lator, do doo doo do do do.
    • View Profile
Re: Balltrix (ported by Xeda)
« Reply #20 on: April 12, 2011, 03:44:33 pm »
Hmm, I like that title screen, DJ! I could definitely try to remake it in ReCode. I think I will draw the text and then shift the screen up+right 8 times and then fill in the rest! Once I add in support to modify variables, I can make a highscore, too! Thanks DJ!

Offline DJ Omnimaga

  • Clacualters are teh gr33t
  • CoT Emeritus
  • LV15 Omnimagician (Next: --)
  • *
  • Posts: 55943
  • Rating: +3154/-232
  • CodeWalrus founder & retired Omnimaga founder
    • View Profile
    • Dream of Omnimaga Music
Re: Balltrix (ported by Xeda)
« Reply #21 on: April 12, 2011, 03:48:18 pm »
I think I actually made this game around when I worked on Illusiat 9 and 10, because these two games said Une Production omnimaga too.

And thanks :D

Offline ztrumpet

  • The Rarely Active One
  • CoT Emeritus
  • LV13 Extreme Addict (Next: 9001)
  • *
  • Posts: 5712
  • Rating: +364/-4
  • If you see this, send me a PM. Just for fun.
    • View Profile
Re: Balltrix (ported by Xeda)
« Reply #22 on: April 12, 2011, 04:28:47 pm »
I think I actually made this game around when I worked on Illusiat 9 and 10, because these two games said Une Production omnimaga too.
Ah, okay.  I was wondering when it was from.

Yeah, I wish you were still coding too, even if it was only small things.  After I saw your games, I was inspired to make better games, as both Elmgon and my Homescreen Game Pack were inspired by your games.  Midnight was too, to a point, but it's still not in a state to show off. :P

Offline Munchor

  • LV13 Extreme Addict (Next: 9001)
  • *************
  • Posts: 6199
  • Rating: +295/-121
  • Code Recycler
    • View Profile
Re: Balltrix (ported by Xeda)
« Reply #23 on: April 13, 2011, 04:20:48 am »
I think I actually made this game around when I worked on Illusiat 9 and 10, because these two games said Une Production omnimaga too.

And thanks :D

Maybe I'll make some 'productionnes omnimaga' too, the games I make with the support of Omni :P